Virtual War Drome 4: City of the Future

Be a knight in shining armor, a troll under a bridge, a helium-seller in a steampunk world...whoever you want to be.

Re: Virtual War Drome 4: City of the Future

Postby Genndy Oda C.O.G. on Fri Feb 08, 2013 12:51 pm

"It's Genndy," he replied. "Didn't you check the listings?"
He aimed his mallet/gun and shouted "Barrels!" To his surprise, salvos of gems were fired, rather than the wooden cylinders he asked for. Stupid homophones...
Apparently, slightly less weird than most of you.
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Re: Virtual War Drome 4: City of the Future

Postby Lordxana0 on Wed Mar 06, 2013 7:14 pm

Drome reset. Battle Canceled. Both characters live.
Who you going to call? ME!
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Re: Virtual War Drome 4: City of the Future

Postby eli_gone_crazy on Thu Mar 07, 2013 7:58 pm

Eli stood at the edge of an oil river, ignoring the sounds of the city behind her for a moment. Her last fight hadn't gone well, in fact it was going rather badly, then suddenly she was back here in this newly refurbished city of the androids. Turning away from the oily slick, Eli made her way into a hotel, and got into the elevator. I did like the view last time I was in here
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Re: Virtual War Drome 4: City of the Future

Postby Scarab on Sat Mar 09, 2013 3:19 pm

Gallium knew where she was before her eyes opened. She could tell by the sounds in her mind. Back in the steel city... back where there was always a beat beneath her and always something she could draw upon. The realisation that she was here, in a place she was at least familiar with, was almost reassuring.

Almost.

There was still the little factor of somebody being here to murder her to keep in mind. 'Kill or be killed, that’s how it works here, right?'

She had appeared near the oily river once again. There was no sign or smell of charring, no fiery wall for her to draw upon this time. But she wasn’t going to make the same mistake twice. ‘First things first, get to high ground. Except that would mean trapping myself on a skyscraper unless...’

...Unless she headed that way, perhaps. Gallium smiled, and began to hurry towards the skybound railway lines crisscrossing the city. She gathered a small amount of echo from her footsteps as she ran. Not enough to create a shield, but enough to get her started.
They sometimes say, "the place where I am right now was circled on a map for me"... Unfortunately, I kind of suck at orienteering.
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Re: Virtual War Drome 4: City of the Future

Postby eli_gone_crazy on Tue Mar 12, 2013 5:04 pm

Eli rode slowly up to the top of the skyscraper, noting that the hotel was undamaged from her last, uhm, stay there. The roof itself was like all roofs, she supposed, flat and grey and boring. But Eli wasn't there to admire the city's architecture. The last time she was here, she was fighting a kid with an enchanted hammer. If I survived, that means he did as well... Probably.. I ought to start looking for him, but how in the hell do I find him in this big city?

Eli stood in thought for a few moments, staring out into space. Suddenly, an idea came to her, It's insane, but what the hell, I've got nothing to lose. Then with a grin and a *clap* Eli grabbed a piece of metal off of the roof, and made a makeshift sled. Punching pinholes in the tin, Eli then leapt off the roof of the building, the ground accelerating at an incredible pace.

Whooping at the feeling of free fall, Eli manouvered the tin underneath her feet and with a *clap* bent the air below her, bending and expanding it, forcing it to her will. The air warmed around her, and there was a whoosh of wind slowing as Eli crash landed an rolled into a fruit stand. Standing up, Eli looked at the chaos she had made. Landing in the middle of town during rush should bring my enemy running. With a smile and a *clap*, Eli tore a strip of metal out of the ground, forming a Bo staff. "Come out, come out where ever you are." Eli said in a sing-song voice as she traipsed around the square, a large grin forming.
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Re: Virtual War Drome 4: City of the Future

Postby Scarab on Wed Mar 13, 2013 2:58 pm

Well, wherever her enemy was exactly, she was definitely within shouting distance. Gallium could feel her more than she saw: there was a vibration in the air, the sound of something distant coming closer. Power.

She stood at the top of the railway bridge that traversed the city, at least a hundred metres above the ground. Every now and then a train zipped past, which had confused the hell out of her at first because the city was supposed to be abandoned, right? It turned out the trains had no drivers in the first place: they were running on automatic schedules that were still in action. Gallium looked around the city. She couldn’t see her opponent, but she knew they couldn’t be far away.

Time to build her defences and draw them in.

Gallium grabbed at the sound of the rattling rails as the next train passed. The shield she created from this particular sound had a kind of Doppler effect, rising and falling in intensity in a pattern. ‘Have to steady it a little...’ she noted, and settled on a lilting tune that rose and fell, in a separate pattern. No doubt, Gallium thought, this noise would draw her opponent to her soon enough.
They sometimes say, "the place where I am right now was circled on a map for me"... Unfortunately, I kind of suck at orienteering.
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Re: Virtual War Drome 4: City of the Future

Postby eli_gone_crazy on Sun Mar 17, 2013 12:01 am

Eli walked through the city, dissappointed that her opponent hadn't immediately appeared. In the distance, she heard a low hum, a sort of lilting music that carried through the air. pretty, but I'm not here for a concert Moving away from the singer, Eli began messing with her staff, with a *clap*, she made a functioning bow and arrow out of the remains of the staff, and began hunting wabbits. I'll get him this time
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Re: Virtual War Drome 4: City of the Future

Postby Scarab on Sun Mar 17, 2013 8:32 pm

The sound of the distant power rising caught Gallium’s attention. briefly closing her eyes, she used the vibrations to pinpoint her opponents location – in the city, at ground level, some hundred metres away. really she could’ve figured that out WITHOUT using the soundwaves, it was just instinctive.

She softened her voice, while keeping the song going. ‘Urgh, sometimes having to fight and sing at the same time is a real pain’... Of course there were advantages. She took to running along the edge of the railway line, gathering the pound of her footsteps as she went, and forming that sound into tiny invisible orbs of energy. It was then that she saw her opponent.

...She had never been one to take the first shot, but Gallium could see the echo of power all around her new rival, the way the elements themselves flicked in the way only the sound did for her. She knew an alchemist when she saw one. ‘Crap crap crap, that’s all I need!’

...Maybe, just this once she could make an exception. She pushed power into her voice, debated momentarily. A scream would work as good as anything. She ducked low to the railway track, pressing her hands to the metal beneath her to scrape together the last ounces of sound she could, and screamed loudly in the enemy’s direction.
They sometimes say, "the place where I am right now was circled on a map for me"... Unfortunately, I kind of suck at orienteering.
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Re: Virtual War Drome 4: City of the Future

Postby eli_gone_crazy on Wed Mar 20, 2013 9:07 pm

Eli heard the sonic scream before it hit, exactly were she was a few seconds ago. The blast sent her flying into the nearest building, a skyscraper several stories high. Tumbling head-over-heels, Eli eventually crash landed next to the receptionist's desk. Ow...

Sitting up, Eli saw her opponent up on the elevated rails.. Fine then.. I can take care of that Running to the stairs, Eli made a *clap* and made the foundation an interesting consistency in between mud and foggy air. Sloughing through the muck, Eli climbed out of the now structurally unstable skyscraper, and sprinted to another building. Time to have some fun Eli thought with a smile as she entered the second building.
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Re: Virtual War Drome 4: City of the Future

Postby Scarab on Fri Mar 22, 2013 7:38 pm

Gallium has expected a number of things from this fight, but her opponent causing a whole skyscraper to collapse directly onto the bridge where she was standing hadn’t been on the list. The fact that the skyscraper was falling directly onto the bridge directly OVER Gallium’s head did not help matters.

The only course of action available was to run. Her shield rattled as Gallium made a quick get away from the site of the collapsing building. The whole world seemed to shudder with the sounds of cracking metal and crunching glass as the building folded over the bridge, like dough melting in hot sun.

Gallium was never one to waste an opportunity. As soon as she felt she could stop without being dragged down off the bridge by the collapsing walls of glass and metal behind her, she crouched and pressed her hands to the ground. The vibrations of the collapsing building, the shattering of glass: it was a maelstrom of sound she could draw upon. She pulled the vibration to her, forming the crashing, twinkling of glass into invisible, sharp projectiles around her head ready to throw at a moment’s notice, and using the dull rumble of the collapsing infrastructure to stretched the shield she had already created. Lost a lot of power to waste kinetics... but at least my shield is tougher than it usually is.

Tougher indeed. This was one of her stronger shields: you couldn’t beat a huge collapsing structure when it came to sound. Gallium practically trembled with the pressure of holding onto all that sound, all that power...

Of course there was still one problem. She no longer had the high ground. The collapsing structure that had tumbled onto the bridge had created a pathway, all the way from the ground to the bridge where Gallium stood. A route her opponent could scale easily.
They sometimes say, "the place where I am right now was circled on a map for me"... Unfortunately, I kind of suck at orienteering.
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