Re: Idea Thread
I've had this new idea for Alice in Chains, that might make it a bit better.
The idea behind it is that the first two Alice in Wonderland books happened, and they are both based on the first Alice's adventures in Wonderland, where as a young girl she helped collapse the Red Queen and White Queen's empires. This left Wonderland free of oppression, but horribly under-protected. During this time another nation within the world within the rabbit hole known as Storybook (which is comprised of various fairy tale characters) sees that Wonderland is weak and seeks to take it over. Without their Queen's Wonderland is quickly overrun with only minor defense, and now there is only small resistances left. In a last ditch effort the five strongest soldiers in Wonderland summon a Rabbit Hole to summon Alice (who is actually now a decent relative, born in the modern day, probably a college student). Now the new Alice has to find a way to rally the forces of Wonderland to repel Storybook and save those who have called for her help.
Little bit of resistance, mission based, player driven narrative type stuff.
The idea behind it is that the first two Alice in Wonderland books happened, and they are both based on the first Alice's adventures in Wonderland, where as a young girl she helped collapse the Red Queen and White Queen's empires. This left Wonderland free of oppression, but horribly under-protected. During this time another nation within the world within the rabbit hole known as Storybook (which is comprised of various fairy tale characters) sees that Wonderland is weak and seeks to take it over. Without their Queen's Wonderland is quickly overrun with only minor defense, and now there is only small resistances left. In a last ditch effort the five strongest soldiers in Wonderland summon a Rabbit Hole to summon Alice (who is actually now a decent relative, born in the modern day, probably a college student). Now the new Alice has to find a way to rally the forces of Wonderland to repel Storybook and save those who have called for her help.
Little bit of resistance, mission based, player driven narrative type stuff.