Page 55 of 88

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 5:56 pm
by Sicon112
Victin wrote:I was talking to Xana and he suggested that Isaac could have the ability to summon random powerups (which is, by coincidence almost the sane ability of Isaac's associated item), but I was thinking I could give him items through the game. What do you guys think?


It's totally up to you. Either way it wouldn't make him as overpowered as some of us, so it's all good.

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 5:59 pm
by Pixelmage
Victin wrote:I was talking to Xana and he suggested that Isaac could have the ability to summon random powerups (which is, by coincidence almost the sane ability of Isaac's associated item), but I was thinking I could give him items through the game. What do you guys think?


If you take into account the sheer overkill most of us can dish out, even summoning one powerup at a time will be rather lackluster, if it's random instead of according to the situation.

Suppose you can actually choose the powerup you'll run with, the limitation being that you can only use one at a time... Kind of the same thing you do with the shapeshifting. How would that impact your power level? Also, can isaac in game combine more than one item's effect?

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 6:01 pm
by NeverSlender
Is it too late to add powers? I've got some pretty good ideas for one I didn't put on.

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 6:02 pm
by Pixelmage
NeverSlender wrote:Is it too late to add powers? I've got some pretty good ideas for one I didn't put on.


You'll be just adding the specifications of the moves... I'm not aganist it, and you really should put a "WARNING: Haki User" in there. :D

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 6:04 pm
by NeverSlender
Pixelmage wrote:
NeverSlender wrote:Is it too late to add powers? I've got some pretty good ideas for one I didn't put on.


You'll be just adding the specifications of the moves... I'm not aganist it, and you really should put a "WARNING: Haki User" in there. :D


I will do if it's fine with GMs, as it's basically just willpower.

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 6:06 pm
by Victin
Pixelmage wrote:
Victin wrote:I was talking to Xana and he suggested that Isaac could have the ability to summon random powerups (which is, by coincidence almost the sane ability of Isaac's associated item), but I was thinking I could give him items through the game. What do you guys think?


If you take into account the sheer overkill most of us can dish out, even summoning one powerup at a time will be rather lackluster, if it's random instead of according to the situation.

Suppose you can actually choose the powerup you'll run with, the limitation being that you can only use one at a time... Kind of the same thing you do with the shapeshifting. How would that impact your power level? Also, can isaac in game combine more than one item's effect?

It dependes on the item. 80% of time yes. Only a few items negate the effects of others. I prefer the second option, because it don't seem like cheating to me. But I think I could use the first by writing a list of what powerups I could get. I just need to think of some that aren't the same from the "shapeshifting".

NeverSlender wrote:Is it too late to add powers? I've got some pretty good ideas for one I didn't put on.

Say what and I will answer.

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 6:09 pm
by NeverSlender
Haki. Can be used to sense people nearby and incoming attacks, can block attacks with willpower and infuse attacks with it to make them more powerful.

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 6:11 pm
by Victin
NeverSlender wrote:Haki. Can be used to sense people nearby and incoming attacks, can block attacks with willpower and infuse attacks with it to make them more powerful.

I don't see why not. Sabrac can erase things from existance, so that might be as well.

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 6:11 pm
by Sicon112
I'm actually thinking I should probably make it more clear that Sabra's physical stats are on the level of Charles Atlas Superpowers, since he isn't restricted by physiology. He pretty much is only limited by how much control he has over his flames of existence, and that is a LOT.

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 6:13 pm
by Sicon112
Victin wrote:
NeverSlender wrote:Haki. Can be used to sense people nearby and incoming attacks, can block attacks with willpower and infuse attacks with it to make them more powerful.

I don't see why not. Sabrac can erase things from existance, so that might be as well.


I can't actually do that normally. I can either let my body go completely out of control and waste a large amount of power for total destruction of the area, or I can summon my body and pretty much eliminate my ability to move/attack for temporary invulnerability while I disengage from the fight.

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 6:14 pm
by NeverSlender
Ta. Do I need to add it to his character sheet?

Marco also has pretty good physical stats. In fact most people in One Piece do.

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 6:17 pm
by Victin
Victin wrote:
Pixelmage wrote:
Victin wrote:I was talking to Xana and he suggested that Isaac could have the ability to summon random powerups (which is, by coincidence almost the sane ability of Isaac's associated item), but I was thinking I could give him items through the game. What do you guys think?


If you take into account the sheer overkill most of us can dish out, even summoning one powerup at a time will be rather lackluster, if it's random instead of according to the situation.

Suppose you can actually choose the powerup you'll run with, the limitation being that you can only use one at a time... Kind of the same thing you do with the shapeshifting. How would that impact your power level? Also, can isaac in game combine more than one item's effect?

It dependes on the item. 80% of time yes. Only a few items negate the effects of others. I prefer the second option, because it don't seem like cheating to me. But I think I could use the first by writing a list of what powerups I could get. I just need to think of some that aren't the same from the "shapeshifting".

Wait, I forgot to mention that are basically four kind of items on the game:
- Permanent Items: Passive effect and stackable unless one of the items nullifies the other, but even then there are some exceptions;
- Trinkets: Passive non-stackable (unless you have Mom's Purse). Can be changed, with the exception of one;
- Activated Items: One at time;
- One-use items: One at time.
But I might as well give Isaac a backpack. I'm thinking of making him the Team Pet (but like Chopper), so he would carry everyone items.

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 6:17 pm
by Victin
NeverSlender wrote:Ta. Do I need to add it to his character sheet?

Marco also has pretty good physical stats. In fact most people in One Piece do.

It would be good. Also, "Ta."?

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 6:18 pm
by NeverSlender
Victin wrote:
NeverSlender wrote:Ta. Do I need to add it to his character sheet?

Marco also has pretty good physical stats. In fact most people in One Piece do.

It would be good. Also, "Ta."?


It means thanks.

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 6:29 pm
by Pixelmage
Victin wrote:Wait, I forgot to mention that are basically four kind of items on the game:
- Permanent Items: Passive effect and stackable unless one of the items nullifies the other, but even then there are some exceptions;
- Trinkets: Passive non-stackable (unless you have Mom's Purse). Can be changed, with the exception of one;
- Activated Items: One at time;
- One-use items: One at time.
But I might as well give Isaac a backpack. I'm thinking of making him the Team Pet (but like Chopper), so he would carry everyone items.


Hum... You could just go collecting items as we go (yay for lampshading). And have all of them in the backpack. Endgame, you have nearly everything you could want... You just pick them up and fire. Switch to the next and fire and so on...

Even if you have infinite items it's not very likely that'll outshine Sabrac, Marisa or Marco in sheer property destruction power. ;)

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 6:31 pm
by Victin
Pixelmage wrote:
Victin wrote:Wait, I forgot to mention that are basically four kind of items on the game:
- Permanent Items: Passive effect and stackable unless one of the items nullifies the other, but even then there are some exceptions;
- Trinkets: Passive non-stackable (unless you have Mom's Purse). Can be changed, with the exception of one;
- Activated Items: One at time;
- One-use items: One at time.
But I might as well give Isaac a backpack. I'm thinking of making him the Team Pet (but like Chopper), so he would carry everyone items.


Hum... You could just go collecting items as we go (yay for lampshading). And have all of them in the backpack. Endgame, you have nearly everything you could want... You just pick them up and fire. Switch to the next and fire and so on...

Even if you have infinite items it's not very likely that'll outshine Sabrac, Marisa or Marco in sheer property destruction power. ;)

Yeah, I was thinking of something like that. But Isaac can get pretty powerful.

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 7:05 pm
by IslaKariese
Post done. Apparently being an electric mouse pokemon makes one hyper. Who knew?

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 7:07 pm
by Sicon112
IslaKariese wrote:Post done. Apparently being an electric mouse pokemon makes one hyper. Who knew?


Yay! Isla blew more stuff up! ^_^ Everyone prepare to be like, "Where the hell did that weird Sabrac dude go?" and then suddenly I come blasting down the mountainside having a badass sword duel. That's up next time I get a turn, unless I see a better way to join into this...

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 8:34 pm
by AMimsyBorogove
Marisa, meanwhile, is not going to be happy to see creatures that are, to her, really puny Youkai killing Humans.

Did you know that spell cards like my massively destructive laser spam from before are what Marisa uses when she tries to limit collateral damage?

Also, did you know that Marisa was a character in series even before the spell card system was developed, meaning she has quite a few existing attack patterns for me to use that hold no such limitation?

And finally, did you know that those attack patterns include Orrieres Solar System, Stardust Reverie, and the Master Spark?

...

Stuff is about to explode, ladies and gentlemen. A LOT of stuff is about to explode.

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 8:35 pm
by NeverSlender
AMimsyBorogove wrote:Marisa, meanwhile, is not going to be happy to see creatures that are, to her, really puny Youkai killing Humans.

Did you know that spell cards like my massively destructive laser spam from before are what Marisa uses when she tries to limit collateral damage?

Also, did you know that Marisa was a character in series even before the spell card system was developed, meaning she has quite a few existing attack patterns for me to use that hold no such limitation?

And finally, did you know that those attack patterns include Orrieres Solar System, Stardust Reverie, and the Master Spark?

...

Stuff is about to explode, ladies and gentlemen. A LOT of stuff is about to explode.


We're near trees. I can see a forest fire coming.

And wouldn't explosions have a danger of hitting the slaves?

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 8:45 pm
by Pixelmage
AMimsyBorogove wrote:Stuff is about to explode, ladies and gentlemen. A LOT of stuff is about to explode.

You know... When you talk like that I really want to pull off a Megidolaon somewhere Marisa can see... Just to see her reaction. :lol:

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Fri Oct 19, 2012 8:46 pm
by Sicon112
Pixelmage wrote:
AMimsyBorogove wrote:Stuff is about to explode, ladies and gentlemen. A LOT of stuff is about to explode.

You know... When you talk like that I really want to pull off a Megidolaon somewhere Marisa can see... Just to see her reaction. :lol:


OK, have fun blowing stuff up guys. I won't need you to leave anything for me this time around, so go wild. ^_^

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Sat Oct 20, 2012 12:53 pm
by Victin
I was thinking, and I remembered this item here.

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Sat Oct 20, 2012 12:56 pm
by IslaKariese
Victin wrote:I was thinking, and I remembered this item here.

You're... gonna make the pokemon moonwalk towards you...?

Re: Play-By-Post RPG/Discussion, sign-up and rules

PostPosted: Sat Oct 20, 2012 1:03 pm
by Victin
IslaKariese wrote:
Victin wrote:I was thinking, and I remembered this item here.

You're... gonna make the pokemon moonwalk towards you...?

Note to self: If I ever become a game designer, get Isla to write dialogues for me.