Play-By-Post RPG/Discussion, sign-up and rules

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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby AMimsyBorogove on Mon Oct 08, 2012 6:48 pm

Meh. Fine. I can just be all like "finds interesting cave and flies in, only to have some mind screwy stuff happen and end up somewhere else." Shouldn't be too much of a problem.
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby Sicon112 on Mon Oct 08, 2012 6:48 pm

NeverSlender wrote:Ha! I have nearly 700 chapters of back story to reference!

And again is there a system to this? It's the first one I've played.

EDIT: Aw cmon, no one else has added a weakness.


That's because Sabrac's only weakness is his nature itself (the fact that his senses are completely out of proportion with his true size) and if you will notice, I did add that.
Normal people are the easiest to manipulate. Too smart and they have an annoying tendency to catch wind of your plans, too dumb and, in the words of a certain pirate, "You can never tell when they are about to do something incredibly...stupid."
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby NeverSlender on Mon Oct 08, 2012 6:51 pm

By the way, the only things that can stop Marco using his devil fruit are if he's in contact with either water or seastone.
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby AMimsyBorogove on Mon Oct 08, 2012 6:51 pm

As for how it works, basically we'll probably determine a posting order, and then post one by one according to said order. Posts will be something along the lines of a couple paragraphs of text done in a third person narrative style oriented around our characters and told in the past tense. I.E. "With an ear-splitting roar, Marisa released the blast of energy, a torrent of rainbow-colored light blocking out the sky itself as it shot forth, consuming all that stood before her." for an example sentence.

Er... Marisa doesn't really have a given weakness. I guess... low HP? She IS a One Hitpoint Wonder, after all.
"The Apocalypse is basically just a tutorial." - Sicon112.

"Due to the ambiguity of this wording, I am unable to determine whether or not I am the leader of the X-Men!"
"UNIVERSE-BREAKING EPILEPSY RAVE!" - AMimsyBorogove
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby The Finch on Mon Oct 08, 2012 6:52 pm

I never did give my character a weakness... make it something reasonable though...
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby NeverSlender on Mon Oct 08, 2012 6:54 pm

Added weakness.
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby IslaKariese on Mon Oct 08, 2012 6:57 pm

So we have to add weaknesses now? What should a shapeshifter's weakness be?
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby AMimsyBorogove on Mon Oct 08, 2012 6:59 pm

Err, only being able to transform at a certain time (Were-shifting) or maybe not being able to transform under given circumstances, or some sort of physical weakness in the alternate form?
"The Apocalypse is basically just a tutorial." - Sicon112.

"Due to the ambiguity of this wording, I am unable to determine whether or not I am the leader of the X-Men!"
"UNIVERSE-BREAKING EPILEPSY RAVE!" - AMimsyBorogove
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby Pixelmage on Mon Oct 08, 2012 7:00 pm

Alice is just a little girl.
Undead, possibly immortal, with some magical power to kind of nuke out minor gods. But, she's oblivious to all of that. Dash past her Card Knights and she's dead. No actual, personal fighting power at all.
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Tsumi ni oboreshi gō no tama,
Ippen... shinde miru?"
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby Guyshane on Mon Oct 08, 2012 7:01 pm

My character is a glass cannon. and now he has a weakness
I say we nuke it from orbit...its the only way to be sure.
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby The Finch on Mon Oct 08, 2012 7:12 pm

If someone breaks my wings, I drastically weaken. I am still able to fight, but I will not have as much power as I normally had.
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby Sicon112 on Mon Oct 08, 2012 7:21 pm

Well, now that the coffee shop of madness is done for now, should we get back to setting this up?
Normal people are the easiest to manipulate. Too smart and they have an annoying tendency to catch wind of your plans, too dumb and, in the words of a certain pirate, "You can never tell when they are about to do something incredibly...stupid."
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby Victin on Mon Oct 08, 2012 7:21 pm

Sicon112 wrote:Well, now that the coffee shop of madness is done for now, should we get back to setting this up?

Yes. Should I start it?
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby Sicon112 on Mon Oct 08, 2012 7:22 pm

Victin wrote:
Sicon112 wrote:Well, now that the coffee shop of madness is done for now, should we get back to setting this up?

Yes. Should I start it?


I'm talking about possible plots with my brother at the moment. Give him a sec to see if he comes up with any changes.
Normal people are the easiest to manipulate. Too smart and they have an annoying tendency to catch wind of your plans, too dumb and, in the words of a certain pirate, "You can never tell when they are about to do something incredibly...stupid."
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby BlueGuy on Mon Oct 08, 2012 7:23 pm

NeverSlender wrote:EDIT: Aw cmon, no one else has added a weakness.

I actually added a weakness to mine.

Unfortunately, I'll be on a 2/3-day trip starting tomorrow, so if we wait 'til then you won't see me for a while.
Man, mine must be the odd one out, being a clip-art cartoon tornado :D
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby NeverSlender on Mon Oct 08, 2012 7:33 pm

Nearly ready?
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby Victin on Mon Oct 08, 2012 7:36 pm

I was going to start, but Sicon's brother wants to help, so I'm waiting him.
Dolphins are some of the smartest animals, yes, but by human standards… Let's say you should praise the god that forces them to stay handless and underwater.
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby Sicon112 on Mon Oct 08, 2012 7:39 pm

Victin wrote:I was going to start, but Sicon's brother wants to help, so I'm waiting him.


Sorry. A couple guys showed up at the door. We were chatting for a sec, but now they took off, so he's back. Give us a second.
Normal people are the easiest to manipulate. Too smart and they have an annoying tendency to catch wind of your plans, too dumb and, in the words of a certain pirate, "You can never tell when they are about to do something incredibly...stupid."
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby Victin on Mon Oct 08, 2012 7:42 pm

Sicon112 wrote:
Victin wrote:I was going to start, but Sicon's brother wants to help, so I'm waiting him.


Sorry. A couple guys showed up at the door. We were chatting for a sec, but now they took off, so he's back. Give us a second.

Aaaaand I'm going to have dinner.
*Screams of rage, so loud that the ground shakes*
Dolphins are some of the smartest animals, yes, but by human standards… Let's say you should praise the god that forces them to stay handless and underwater.
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby Sicon112 on Mon Oct 08, 2012 7:42 pm

Victin wrote:
Sicon112 wrote:
Victin wrote:I was going to start, but Sicon's brother wants to help, so I'm waiting him.


Sorry. A couple guys showed up at the door. We were chatting for a sec, but now they took off, so he's back. Give us a second.

Aaaaand I'm going to have dinner.
*Screams of rage, so loud that the ground shakes*


My bro is putting together an opening scene now. Want him to start the thread?
Normal people are the easiest to manipulate. Too smart and they have an annoying tendency to catch wind of your plans, too dumb and, in the words of a certain pirate, "You can never tell when they are about to do something incredibly...stupid."
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby Guyshane on Mon Oct 08, 2012 7:43 pm

Yea lets do that
I say we nuke it from orbit...its the only way to be sure.
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby Victin on Mon Oct 08, 2012 7:44 pm

Well... I don't think why not. Go on. Later I see what I will do with the plot.
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby AMimsyBorogove on Mon Oct 08, 2012 7:45 pm

Okay. The only real idea I have is for all of our characters to wake up in some sort of World Half Empty in a fantasy setting with enemies/elements from all of our chars different 'verses. I.E., Touhou Fairies or Crimson Denizens as NPC enemies, etcetera. Our characters remember know their names, what they can do, and retain their basic motivations, but can't remember how they got to wherever they are, or many of the events before that. Then, there could be some gigantic Tower of Babel-sized mountain or something where they decide to go to see if there are answers there, since it's the only really notable feature in an otherwise empty land. Then, they end up running into each other and fighting each other as well as doing battle with various NPC enemies, and with each victory they gain some memories of their past, etcetera. Eventually, we could end up racing each other to the top so that the first one who gets there can go back to their own verse.

Comments? Suggestions? Opinions?
"The Apocalypse is basically just a tutorial." - Sicon112.

"Due to the ambiguity of this wording, I am unable to determine whether or not I am the leader of the X-Men!"
"UNIVERSE-BREAKING EPILEPSY RAVE!" - AMimsyBorogove
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby Victin on Mon Oct 08, 2012 7:48 pm

AMimsyBorogove wrote:Okay. The only real idea I have is for all of our characters to wake up in some sort of World Half Empty in a fantasy setting with enemies/elements from all of our chars different 'verses. I.E., Touhou Fairies or Crimson Denizens as NPC enemies, etcetera. Our characters remember know their names, what they can do, and retain their basic motivations, but can't remember how they got to wherever they are, or many of the events before that. Then, there could be some gigantic Tower of Babel-sized mountain or something where they decide to go to see if there are answers there, since it's the only really notable feature in an otherwise empty land. Then, they end up running into each other and fighting each other as well as doing battle with various NPC enemies, and with each victory they gain some memories of their past, etcetera. Eventually, we could end up racing each other to the top so that the first one who gets there can go back to their own verse.

Comments? Suggestions? Opinions?

More or less what I was planning, but with more setting and with less of a plot (your plot seems more generic than mine, while your setting is less generic than mine). Let me PM what I and LordXana were thinking. Also, do I add you to the GM list? And I am going now. BRB
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Re: Play-By-Post RPG/Discussion, sign-up and rules

Postby Sicon112 on Mon Oct 08, 2012 7:48 pm

AMimsyBorogove wrote:Okay. The only real idea I have is for all of our characters to wake up in some sort of World Half Empty in a fantasy setting with enemies/elements from all of our chars different 'verses. I.E., Touhou Fairies or Crimson Denizens as NPC enemies, etcetera. Our characters remember know their names, what they can do, and retain their basic motivations, but can't remember how they got to wherever they are, or many of the events before that. Then, there could be some gigantic Tower of Babel-sized mountain or something where they decide to go to see if there are answers there, since it's the only really notable feature in an otherwise empty land. Then, they end up running into each other and fighting each other as well as doing battle with various NPC enemies, and with each victory they gain some memories of their past, etcetera. Eventually, we could end up racing each other to the top so that the first one who gets there can go back to their own verse.

Comments? Suggestions? Opinions?


I can't really do that... There just isn't enough backstory about Sabrac to allow me to act on anything. Furthermore, Sabrac would probably just wander around doing nothing, staying underground and avoiding conflict. Then he would just head on up to the mountain/whatever and leave without ever interacting with anybody...
Normal people are the easiest to manipulate. Too smart and they have an annoying tendency to catch wind of your plans, too dumb and, in the words of a certain pirate, "You can never tell when they are about to do something incredibly...stupid."
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