Re: Play-By-Post RPG/Discussion, sign-up and rules
NeverSlender wrote:The Finch wrote:Sicon112 wrote:That's much better, Finch. Thanks. Use what my brother and Pixel did as an example, guys. They declared their attacks, and talked about how they fired them at their target. It's nice to put a lot of detail into an attack (If a lot of detail is possible. I'm not sure a normal arrow attack needs any. XD) so that everyone else has a really good idea of what you are doing. And actually, the better you are at conveying your attacks, the higher your success rate will be. Also, it will make the fight scenes awesome.
Can I edit that in now, or is it too late?
What's to stop everyone going "I dodge his attack"?
Well, I wanted to make my scene more reasonable. That's true, though...