The Dr. J. H. Watson Guide to Balancing Characters
Dearest fellow TVTropers,
Touring the Roleplaying board often, It has come to my attention that the characters posted by the people from TVTropes, people supposedly against Mary Sues and Gary Stus are posting such overpowered characters. I’m rather appalled by this, and though I’m not going to throw names out here, I believe that at least most of us know who I’m talking about. I would also like to restate here that Mary Sues and Gary Stus do not have to refer to special-snowflake characters, but also characters that are overpowered beyond reckoning. Or just overpowered in general.
I may be completely new here, but I believe that gives me a better position to say this, as, having just about no connection to anyone here, I can better say this from a third-person perspective instead of one who’s been on the forum for perhaps months. I have also helped out balancing weapons, characters, and other items of note for a few games before, so I’m sure I know what I’m talking about.
Step 0: Re-read and redo your character
Just read your character again. If it even sounds like it wields vast quantities of power that the others can’t, redo it. You can keep your backstories, etc, but redo what your character is able to do. Don’t complain that you wrote paragraphs after paragraphs about it. Don’t say you’ve spent a long time working on your character concept, or that you think it’s the other guys that are underpowered.
It’s your fault, after all. Redo it.
Step 1: Compare your character to everyone elses’
So your character was trained since birth to use a weapon or hack or something. That’s great, but what can the other guys do? You were trained to be able to shoot an arrow such that it hits that guy a quarter-mile away right between the eyes, or you were one of the king’s best elite swordsmen. Sure. Check out what the other guys have first before hitting that ‘Post Reply’ button.
Step 2a: Check for the following facts, in your character’s Point of View:
a) I cannot take down more than one guy in my party at once
b) I cannot take down my entire party single-handedly
c) A monster that’s way above a friend’s level is not at my level.
d) I cannot ‘always lose because…
-…I never try’.
-…I fight with only a bit of my power’.
-…[whatever other various reasons]’.
If any of these are false, then go back to step 0.
Step 2b: Ask yourself the following questions:
a) Can I justify the need for my character’s powers?
bi) Is my character unneeding of healers?
bii) Is my character super-fast?
biii) Is my character a Stone Wall?
biv) Is my character able to deal out loads of damage in frontline combat?
bv) Is my character able to be very stealthy when needed?
c) Am I unsure if my character is overpowered or not?
And the most important question:
d) If this RP is a video game where power matters, would someone NOT pick my character, given everyone’s power level?
If the answer to is yes to more than 2 of the questions in b), go back to step 0.
If the answer to c) is Yes, PM your GM. Ask him/her if they're alright with it.
If the answer to a) or d) is No, go back to step 0.
Sure, you can bend reality to your whim, or create explosions where you want. The other guys in your party are just regular folks who know how to do things - your character’s overpowered. Your character can be lazy, abrasive, selfish or have a myriad of other different character/mental/psychological problems, but it doesn’t change the fact that your character can do almost everything your party can, and then some. He's just overshadowing everyone else now. No one likes being overshadowed.
Note that none of this post is concrete, as much of it changes with the context. The golden rule to follow, of course would be "If the GM allows it, then roll with it".
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Specific examples:
-Manipulation of [anything here]
Unless the [anything here] is something really specific or nonsensical, like glasses or cows or whatever else, your character is overpowered. I think we all get the Touhou reference. You could justify it by saying that just about everyone in Touhou can manipulate something, but you forget that that specific universe fights with non-lethal, declared-during-battle, forced-to-be-fair spellcards that they have to create with the main character, Hakurei Reimu, regulating it. Not with killing of the other guy using their powers.
-‘My weapons allow me to…’
Maybe it’s not even you that has the power, but your weapons. Perhaps you can’t even use your powers proper, but with your weapons you can. Or perhaps you’re just an average John who knows how to use said weapon.
Unless you like your GM throwing things at you that try and get your weapons away from you every other night in the tavern, forget it. It’s overpowered. Just because it’s your weapon that does it does not make it not overpowered, just like how any game’s super-strong weapon having a long reload time doesn’t make it any less overpowered.
-‘It references A/It’s the end boss of B’
Sure, it references that series. Sure, it’s balanced there. But you forget that it’s a completely different universe where that character/weapon comes from. It’s like bringing Jack Rakan to a zombie apocalypse, or a solar-powered plasma rifle to caveman times.
What may be considered balanced in a specific universe may not be balanced in another. Check your character.
-‘It is unknown about...’
Stop right there. Don’t do things like this. It just fills your character with faux-mystery only needed in lore and wiki pages, not in character sheets. If you don’t want other players to know something, PM the GM. Saying that ‘her actual skill is unknown’ or ‘his actual power level is unknown’ is just plain Mary Sue-ish.
Unless your GM specifically puts a portion in your sheet there asking your character’s age or ability strength, don’t do this.
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That’s it for this post. More edits to come.
And remember that your grammar and spelling being absolutely flawless doesn’t make your character any less of a Mary Sue.
Check for balance.

Dr. J. H. Watson
Touring the Roleplaying board often, It has come to my attention that the characters posted by the people from TVTropes, people supposedly against Mary Sues and Gary Stus are posting such overpowered characters. I’m rather appalled by this, and though I’m not going to throw names out here, I believe that at least most of us know who I’m talking about. I would also like to restate here that Mary Sues and Gary Stus do not have to refer to special-snowflake characters, but also characters that are overpowered beyond reckoning. Or just overpowered in general.
I may be completely new here, but I believe that gives me a better position to say this, as, having just about no connection to anyone here, I can better say this from a third-person perspective instead of one who’s been on the forum for perhaps months. I have also helped out balancing weapons, characters, and other items of note for a few games before, so I’m sure I know what I’m talking about.
Step 0: Re-read and redo your character
Just read your character again. If it even sounds like it wields vast quantities of power that the others can’t, redo it. You can keep your backstories, etc, but redo what your character is able to do. Don’t complain that you wrote paragraphs after paragraphs about it. Don’t say you’ve spent a long time working on your character concept, or that you think it’s the other guys that are underpowered.
It’s your fault, after all. Redo it.
Step 1: Compare your character to everyone elses’
So your character was trained since birth to use a weapon or hack or something. That’s great, but what can the other guys do? You were trained to be able to shoot an arrow such that it hits that guy a quarter-mile away right between the eyes, or you were one of the king’s best elite swordsmen. Sure. Check out what the other guys have first before hitting that ‘Post Reply’ button.
Step 2a: Check for the following facts, in your character’s Point of View:
a) I cannot take down more than one guy in my party at once
b) I cannot take down my entire party single-handedly
c) A monster that’s way above a friend’s level is not at my level.
d) I cannot ‘always lose because…
-…I never try’.
-…I fight with only a bit of my power’.
-…[whatever other various reasons]’.
If any of these are false, then go back to step 0.
Step 2b: Ask yourself the following questions:
a) Can I justify the need for my character’s powers?
bi) Is my character unneeding of healers?
bii) Is my character super-fast?
biii) Is my character a Stone Wall?
biv) Is my character able to deal out loads of damage in frontline combat?
bv) Is my character able to be very stealthy when needed?
c) Am I unsure if my character is overpowered or not?
And the most important question:
d) If this RP is a video game where power matters, would someone NOT pick my character, given everyone’s power level?
If the answer to is yes to more than 2 of the questions in b), go back to step 0.
If the answer to c) is Yes, PM your GM. Ask him/her if they're alright with it.
If the answer to a) or d) is No, go back to step 0.
Sure, you can bend reality to your whim, or create explosions where you want. The other guys in your party are just regular folks who know how to do things - your character’s overpowered. Your character can be lazy, abrasive, selfish or have a myriad of other different character/mental/psychological problems, but it doesn’t change the fact that your character can do almost everything your party can, and then some. He's just overshadowing everyone else now. No one likes being overshadowed.
Note that none of this post is concrete, as much of it changes with the context. The golden rule to follow, of course would be "If the GM allows it, then roll with it".
-------------------------------------------------------------------------
Specific examples:
-Manipulation of [anything here]
Unless the [anything here] is something really specific or nonsensical, like glasses or cows or whatever else, your character is overpowered. I think we all get the Touhou reference. You could justify it by saying that just about everyone in Touhou can manipulate something, but you forget that that specific universe fights with non-lethal, declared-during-battle, forced-to-be-fair spellcards that they have to create with the main character, Hakurei Reimu, regulating it. Not with killing of the other guy using their powers.
-‘My weapons allow me to…’
Maybe it’s not even you that has the power, but your weapons. Perhaps you can’t even use your powers proper, but with your weapons you can. Or perhaps you’re just an average John who knows how to use said weapon.
Unless you like your GM throwing things at you that try and get your weapons away from you every other night in the tavern, forget it. It’s overpowered. Just because it’s your weapon that does it does not make it not overpowered, just like how any game’s super-strong weapon having a long reload time doesn’t make it any less overpowered.
-‘It references A/It’s the end boss of B’
Sure, it references that series. Sure, it’s balanced there. But you forget that it’s a completely different universe where that character/weapon comes from. It’s like bringing Jack Rakan to a zombie apocalypse, or a solar-powered plasma rifle to caveman times.
What may be considered balanced in a specific universe may not be balanced in another. Check your character.
-‘It is unknown about...’
Stop right there. Don’t do things like this. It just fills your character with faux-mystery only needed in lore and wiki pages, not in character sheets. If you don’t want other players to know something, PM the GM. Saying that ‘her actual skill is unknown’ or ‘his actual power level is unknown’ is just plain Mary Sue-ish.
Unless your GM specifically puts a portion in your sheet there asking your character’s age or ability strength, don’t do this.
-------------------------------------------------------------------------
That’s it for this post. More edits to come.
And remember that your grammar and spelling being absolutely flawless doesn’t make your character any less of a Mary Sue.
Check for balance.

Dr. J. H. Watson