by narrativedilettante on Sat Jul 05, 2014 10:52 pm
1. Drop him in the pit you and Gerald recently escaped
2. Realize you've been tricked: that's not your neighbor, that's the Dungeon Prankster, and it's actually her who's holding you.
3. Find the King and explain that it was all a humorous misunderstanding. Then offer to throw a pie party to distract him.
4. Flip out and bite his head off.
The Random Number Generator has chosen 3.
The way out from this point is easy. There's no need to stick around and show your annoying prisoner how to proceed, so you wave and go back to the main floor of the dungeon. The Executioner is there. So is Gerald. So is the King. The King seems very angry, and Gerald seems to be doing his best to calm him down. Ho boy. You've gotta step in here.
"Excuse me," you say, getting the King's attention. He roars in your direction, and it takes quite a lot of effort not to topple over.
"JUST WHAT IS GOING ON HERE?" The King demands to know.
You tell the King that you never intended to have your former neighbor executed, despite seeming to imply so in your previous conversation. That man was, after all, the most notorious criminal in the dungeon, and while he may have been content to sit in a cell and psychologically torture you, the threat of death was impetus enough for him to find a way out. The King follows your logic, but he still seems angry enough that he might just tell the Executioner to practice his trade on you, instead. So you explain that the notorious rap-lover will undoubtedly go into self-exile, since his preferred art form is entirely illegal in this country. The King seems mollified, but only slightly.
To make up for your grave misconduct, you offer to hold a Pie Party the next day.
The King loves that idea. He dismisses the Executioner and goes upstairs, discussing the details of the party with you and Gerald. After a few minutes it becomes clear that the King is happy to handle all of the arrangements for the party himself, and he is already ordering servants to carry out invitations and pie assignments to those invited. You are meant to bring key lime. Gerald is assigned lemon meringue.
The next day you show up, pie in hand, with a clean face and your best Dungeon Master uniform on. Gerald arrives at almost the same time you do, which makes sense because you two planned this in advance. You enter the Pie Hall together. You don't go arm in arm because you need your arms to hold your pies, but you do allow your elbows to bump a little.
Everyone at the party eats entirely two much pie. You and Gerald share what must be dozens of slices, each from a unique variety of pie. (Some of the varieties are a little similar, like the Dutch apple pie and the Granny Smith apple pie, but each one has something about it that's particular to that one dish.)
The two of you dance together, because you've got to do something physical to make up for eating all that pie, but the dancing winds up sort of slow and not very strenuous and more just sort of taking the opportunity to stare into each other's eyes.
The King tracks you down toward the end of the evening, claps you on the back and declares that this was the best idea anyone had ever had. There are crumbs and stains all over the King's front, which is okay because he's royalty and they'll just make him new clothes for tomorrow anyway. No country would be caught dead with their King wearing yesterday's fashion.
"Really, I owe you so much! You deserve to get something back. Anything at all, just name it. I am offering you..." the King pauses dramatically, "A boon." He stares at you as if he's just said something profound.
The King offers boons to most of his employees every other week or so. Last month you had this snazzy uniform made. It's kind of ridiculous, but he likes it and the castle staff all get cool stuff out of it so mostly everyone's happy.
"Okay," you say. "Just let me figure out what I want." You look up at the ceiling, thinking to yourself for a moment.
"I have an idea," says Gerald. "If you can't think of anything, I mean."
Your best idea was to ask for a fancy new doorbell, so you agree to listen to Gerald's suggestion.
What does he say?
Never put off until tomorrow what you can put off until the day after.