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Re: Black Knight sign up and discussion.

PostPosted: Sun Nov 11, 2012 7:26 am
by eli_gone_crazy
Scarab wrote:Eeee! Two parts up in a day :D We are spoiled.

And I love them both. Alister is just what I expected, and Elli, Morgan seems pretty hypernetually aware herself. Good when around Alister.


Yeah, I found that out. XD

Re: Black Knight sign up and discussion.

PostPosted: Sun Nov 11, 2012 7:32 am
by Scarab
eli_gone_crazy wrote:
Scarab wrote:Eeee! Two parts up in a day :D We are spoiled.

And I love them both. Alister is just what I expected, and Elli, Morgan seems pretty hypernetually aware herself. Good when around Alister.


Yeah, I found that out. XD


Yes you just upped the level for awkward encounters we've had so far. At this point I have really no idea how we're going to form this ragtag bunch of misfits into well coordinated and exacting teams of skilled Freak killers. But then, I guess that's why they're Zeta. The idea was probably never to be in a situation so desperate that they felt they had to bring them in, am I right?

Aside note: I want Millie to stare at people. Seemingly at random. Every now and then she just decides somebody's brain is interesting today and stares at them. (Don't worry, her friend told her it's not polite to stare into people's brains unless it's important and she's not that precise anyway. She's more likely to find out you loved strawberry ice cream when you were eight years old than anything actually useful about the current situation. Her only real skill is the Residue. She just stares because she's really bad at being social.)

Re: Black Knight sign up and discussion.

PostPosted: Sun Nov 11, 2012 2:24 pm
by Dryunya
My 3g betrays me, and I can't load the BGM. Looks like I'll only read Sicon's post tomorrow. >_<

Re: Black Knight sign up and discussion.

PostPosted: Sun Nov 11, 2012 2:26 pm
by Pixelmage
Both posts were awesome. :gurt: Yay for awkwardness!

Re: Black Knight sign up and discussion.

PostPosted: Mon Nov 12, 2012 3:46 pm
by Sicon112
Since it seems to be about to come up again, I'm reposting the teams for further discussion. It would be useful if Xana or someone put this in a prominent place so I don't have to dig for it again, though.

Adell: Investigator, N/A, Street Smarts.
KFSebnti25: Investigator, N/A, Weapons.
Dryunya: Soldier, N/A, Computers.
Zup: Templar, Miracle Healing, Occult.
eli_gone_crazy: Investigator, N/A, Science.
AMimsyBorogove: Soldier, N/A, Weapons

narrativedilettante: Investigator, N/A, Science.
agoraoptera: Soldier, N/A, Weapons.
Pixelmage: Investigator, N/A, Computers.
Scarab: Psychic, Residue, Occult.
Sicon112: Psychic, Minor Telekinesis, Science.
Ningyou: Templar, Miracle Healing, Street Smarts.

Lost players:
Neverslender: Psychic, Mind Flame, Street Smarts.

Re: Black Knight sign up and discussion.

PostPosted: Mon Nov 12, 2012 4:26 pm
by Scarab
Sicon112 wrote:Since it seems to be about to come up again, I'm reposting the teams for further discussion. It would be useful if Xana or someone put this in a prominent place so I don't have to dig for it again, though.

Adell: Investigator, N/A, Street Smarts.
KFSebnti25: Investigator, N/A, Weapons.
Dryunya: Soldier, N/A, Computers.
Zup: Templar, Miracle Healing, Occult.
eli_gone_crazy: Investigator, N/A, Science.
AMimsyBorogove: Soldier, N/A, Weapons

narrativedilettante: Investigator, N/A, Science.
agoraoptera: Soldier, N/A, Weapons.
Pixelmage: Investigator, N/A, Computers.
Scarab: Psychic, Residue, Occult.
Sicon112: Psychic, Minor Telekinesis, Science.
Ningyou: Templar, Miracle Healing, Street Smarts.

Lost players:
Neverslender: Psychic, Mind Flame, Street Smarts.


This is pretty good, but now we have both the primary psychics on one team... is that okay?

Re: Black Knight sign up and discussion.

PostPosted: Mon Nov 12, 2012 4:37 pm
by Sicon112
Probably. If we start shifting the psychics, we end up with screwed up specialties. With a couple of soldiers and a lot of investigators, the first team is pretty strong combat wise. Zup is gonna need to work overtime on mental defense for the team though, but that is unavoidable regardless.

Re: Black Knight sign up and discussion.

PostPosted: Mon Nov 12, 2012 4:37 pm
by Pixelmage
That makes sense for a plotline I thought about. But I don't know whether Xana's idea is the same or not.
My thought was to have Team A being the Cultist-Front. No need for psychics and they have a templar to provide a retreat in case of Freak occurence. Team B would be Freak-Front, still have power to deal with cultists but can't really take on a group bigger than itself in exchange for being able to fight Freaks.

Also, KFSeb is... Gone.
His posts, profile, everything. If I didn't know any better I'd say the Freaks got him.

Re: Black Knight sign up and discussion.

PostPosted: Mon Nov 12, 2012 4:40 pm
by Sicon112
Pixelmage wrote:That makes sense for a plotline I thought about. But I don't know whether Xana's idea is the same or not.
My thought was to have Team A being the Cultist-Front. No need for psychics and they have a templar to provide a retreat in case of Freak occurence. Team B would be Freak-Front, still have power to deal with cultists but can't really take on a group bigger than itself in exchange for being able to fight Freaks.

Also, KFSeb is... Gone.
His posts, profile, everything. If I didn't know any better I'd say the Freaks got him.


Valid point. Just a moment.

Adell: Investigator, N/A, Street Smarts.
Dryunya: Soldier, N/A, Computers.
Zup: Templar, Miracle Healing, Occult.
eli_gone_crazy: Investigator, N/A, Science.
AMimsyBorogove: Soldier, N/A, Weapons

narrativedilettante: Investigator, N/A, Science.
agoraoptera: Soldier, N/A, Weapons.
Pixelmage: Investigator, N/A, Computers.
Scarab: Psychic, Residue, Occult.
Sicon112: Psychic, Minor Telekinesis, Science.
Ningyou: Templar, Miracle Healing, Street Smarts.

Lost players:
Neverslender: Psychic, Mind Flame, Street Smarts.
KFSebnti25: Investigator, N/A, Weapons.


Fixed.

Re: Black Knight sign up and discussion.

PostPosted: Mon Nov 12, 2012 5:11 pm
by eli_gone_crazy
Sicon112 wrote:
Pixelmage wrote:That makes sense for a plotline I thought about. But I don't know whether Xana's idea is the same or not.
My thought was to have Team A being the Cultist-Front. No need for psychics and they have a templar to provide a retreat in case of Freak occurence. Team B would be Freak-Front, still have power to deal with cultists but can't really take on a group bigger than itself in exchange for being able to fight Freaks.

Also, KFSeb is... Gone.
His posts, profile, everything. If I didn't know any better I'd say the Freaks got him.


Valid point. Just a moment.

Adell: Investigator, N/A, Street Smarts.
Dryunya: Soldier, N/A, Computers.
Zup: Templar, Miracle Healing, Occult.
eli_gone_crazy: Investigator, N/A, Science.
AMimsyBorogove: Soldier, N/A, Weapons

narrativedilettante: Investigator, N/A, Science.
agoraoptera: Soldier, N/A, Weapons.
Pixelmage: Investigator, N/A, Computers.
Scarab: Psychic, Residue, Occult.
Sicon112: Psychic, Minor Telekinesis, Science.
Ningyou: Templar, Miracle Healing, Street Smarts.

Lost players:
Neverslender: Psychic, Mind Flame, Street Smarts.
KFSebnti25: Investigator, N/A, Weapons.


Fixed.


Now you need a psychic on Tram A.

Re: Black Knight sign up and discussion.

PostPosted: Mon Nov 12, 2012 5:16 pm
by Sicon112
Leaving one team without enough combat power and the other without tracking ability, not to mention the special focus abilities that would get scrambled.

Re: Black Knight sign up and discussion.

PostPosted: Mon Nov 12, 2012 5:19 pm
by AMimsyBorogove
We... might need a new character here, guys.

Re: Black Knight sign up and discussion.

PostPosted: Mon Nov 12, 2012 10:53 pm
by ningyou
I'm still around. Lurking. NaNo and such. Yeah.

Re: Black Knight sign up and discussion.

PostPosted: Mon Nov 12, 2012 11:06 pm
by Lordxana0
Okay guys we need one new person who I can shoe horn in. Send PM's if you are interested and if I feel better tomorrow I will pick the replacement for squad A

Re: Black Knight sign up and discussion.

PostPosted: Tue Nov 13, 2012 5:54 pm
by Scarab
Lordxana0 wrote:Okay guys we need one new person who I can shoe horn in. Send PM's if you are interested and if I feel better tomorrow I will pick the replacement for squad A


Xana if all we have to reshuffle the teams a bit and add the new player anyway, can I switch teams? Both psychics are in the same team right now and I think Millie would be better balanced with the other group anyways.

Re: Black Knight sign up and discussion.

PostPosted: Tue Nov 13, 2012 6:30 pm
by Lordxana0
Scarab wrote:
Lordxana0 wrote:Okay guys we need one new person who I can shoe horn in. Send PM's if you are interested and if I feel better tomorrow I will pick the replacement for squad A


Xana if all we have to reshuffle the teams a bit and add the new player anyway, can I switch teams? Both psychics are in the same team right now and I think Millie would be better balanced with the other group anyways.


Yeah you can still switch. Still waiting to see if more people want to join, I will give it one more day, if not I will add Vic in and we can start this thing.

Re: Black Knight sign up and discussion.

PostPosted: Tue Nov 13, 2012 6:34 pm
by Victin
Lordxana0 wrote:
Scarab wrote:
Lordxana0 wrote:Okay guys we need one new person who I can shoe horn in. Send PM's if you are interested and if I feel better tomorrow I will pick the replacement for squad A


Xana if all we have to reshuffle the teams a bit and add the new player anyway, can I switch teams? Both psychics are in the same team right now and I think Millie would be better balanced with the other group anyways.


Yeah you can still switch. Still waiting to see if more people want to join, I will give it one more day, if not I will add Vic in and we can start this thing.

Image

Re: Black Knight sign up and discussion.

PostPosted: Tue Nov 13, 2012 6:49 pm
by Sicon112
Scarab wrote:
Lordxana0 wrote:Okay guys we need one new person who I can shoe horn in. Send PM's if you are interested and if I feel better tomorrow I will pick the replacement for squad A


Xana if all we have to reshuffle the teams a bit and add the new player anyway, can I switch teams? Both psychics are in the same team right now and I think Millie would be better balanced with the other group anyways.


I believe I explained why I have you where you are before, and you agreed with me... -_-'

See, scrambling Millie around results in the specialties screwed up, and then everyone gets thrown around on random teams, and both teams end up totally unbalanced. Besides, if we lose Millie, we have no way to track anything, since the other team has most of the investigators.

The way it is is about the best we can do, and it may work out better this way, assuming one group goes after cultists and calls in the other group to go after Freak related leads, as someone, I believe Pixie, just suggested.

Re: Black Knight sign up and discussion.

PostPosted: Wed Nov 14, 2012 9:48 am
by Scarab
Sicon112 wrote:I believe I explained why I have you where you are before, and you agreed with me... -_-'

See, scrambling Millie around results in the specialties screwed up, and then everyone gets thrown around on random teams, and both teams end up totally unbalanced. Besides, if we lose Millie, we have no way to track anything, since the other team has most of the investigators.

The way it is is about the best we can do, and it may work out better this way, assuming one group goes after cultists and calls in the other group to go after Freak related leads, as someone, I believe Pixie, just suggested.


I know I did, sorry, but I've been thinking about it since then, and I still think one psychic per team would be an idea, I mean you have a crazy paranoid on your team, surely he'd have some skills with regards to finding stuff? I don't see why the tracking should come down purely to the psychics or the investigators. If they're a Black Knight team they they must SURELY have been trained in you know, how to find freaks, investigators or not.

You don't HAVE to move me, if you think she works better there, it's just a thought.

Re: Black Knight sign up and discussion.

PostPosted: Wed Nov 14, 2012 9:50 am
by agoraoptera
Scarab wrote:
Sicon112 wrote:I believe I explained why I have you where you are before, and you agreed with me... -_-'

See, scrambling Millie around results in the specialties screwed up, and then everyone gets thrown around on random teams, and both teams end up totally unbalanced. Besides, if we lose Millie, we have no way to track anything, since the other team has most of the investigators.

The way it is is about the best we can do, and it may work out better this way, assuming one group goes after cultists and calls in the other group to go after Freak related leads, as someone, I believe Pixie, just suggested.


I know I did, sorry, but I've been thinking about it since then, and I still think one psychic per team would be an idea, I mean you have a crazy paranoid on your team, surely he'd have some skills with regards to finding stuff? I don't see why the tracking should come down purely to the psychics or the investigators. If they're a Black Knight team they they must SURELY have eben trained in you know, how to find freaks.

I'm sure most of the characters can do basic tracking, but just look at the character bios. Precious few are properly trained. Eg, Sig doesn't even know what a Freak looks like. T'is a dilemma.

Re: Black Knight sign up and discussion.

PostPosted: Wed Nov 14, 2012 9:59 am
by Scarab
agoraoptera wrote:I'm sure most of the characters can do basic tracking, but just look at the character bios. Precious few are properly trained. Eg, Sig doesn't even know what a Freak looks like. T'is a dilemma.


Well either way one team is going to be acking SOMETHING it's just a question of working out who misses out on what. Sig for example would HAVE to be in a team with soembody who knew what a freak was and could mention it to him whenever he got especially paranoid (also he's going to need somebody who can calm him down before he goes too berserk, which sure as heck ain't Millie.)

Re: Black Knight sign up and discussion.

PostPosted: Wed Nov 14, 2012 1:42 pm
by eli_gone_crazy
Scarab wrote:
agoraoptera wrote:I'm sure most of the characters can do basic tracking, but just look at the character bios. Precious few are properly trained. Eg, Sig doesn't even know what a Freak looks like. T'is a dilemma.


Well either way one team is going to be acking SOMETHING it's just a question of working out who misses out on what. Sig for example would HAVE to be in a team with soembody who knew what a freak was and could mention it to him whenever he got especially paranoid (also he's going to need somebody who can calm him down before he goes too berserk, which sure as heck ain't Millie.)

Si, look at the class ratio again, there is an even number of investigators and psychics. The only imbalance is in the soldier class. If victin chooses soldier then we can divide evenly.

Re: Black Knight sign up and discussion.

PostPosted: Wed Nov 14, 2012 1:54 pm
by Sicon112
eli_gone_crazy wrote:Si, look at the class ratio again, there is an even number of investigators and psychics. The only imbalance is in the soldier class. If victin chooses soldier then we can divide evenly.


Right, I forgot that the guy who left was the extra investigator. The issue of specialties still stands, however.

Re: Black Knight sign up and discussion.

PostPosted: Wed Nov 14, 2012 8:14 pm
by Sicon112
With Vic's addition as a Mind Flame wielding Psychic with Street Smarts, we can throw him into team A and we will be back to the original setup we had when NeverSlender was around, more or less.

Re: Black Knight sign up and discussion.

PostPosted: Wed Nov 14, 2012 8:19 pm
by Victin
Updated the profile, and I want to hear some ideas as for which weapon I could use, please.