Moderator: Floating Castle Mods



Scarab wrote:
Sooo yeah. it's always power with him.
Guyshane wrote:Scarab wrote:
Sooo yeah. it's always power with him.
*insert "Ulihmited Powaah!" joke here*
Scarab wrote:Look, generally, unless there's some reason that my writing partner wants him to have something else, Tamar's reward will ALWAYS be an incremental power boost. I'm building up his power level. Keeping in mind the nature of his powers makes Tamar his OWN elemental attribute, and so he can only cast as much magic energy as he physically has. Like emptying a bottle - there's only so much in there and it's not a lot to begin with. In order to DO anything with that I have to keep increasing it.
Sooo yeah. it's always power with him.

Scarab wrote:Guyshane wrote:Scarab wrote:
Sooo yeah. it's always power with him.
*insert "Ulihmited Powaah!" joke here*
More like "EXTREMELY LIMTIED DEPENDING UPON WHATEVER SPACE HE HAS IN HIS BRAIN FOR MAGIC POWAAAAH!" XD
Krika wrote:Fern could be like that, but the nature of how I plan on him getting "more powerful" is a bit more focused than can be received in just generic quest results, generally. And then we have stuff like Unshelved where I really can't think of anything in particular to get from it.
narrativedilettante wrote:I almost never have any idea what the hell I want for rewards.


IslaKariese wrote:I have no idea. Maybe an old book on wind magic that Pan may or may not be able to use? Maybe a vial of 'holy water'? Maybe 'storm magic' can be a thing and Pan will be the one to discover it (as though Tirry didn't make a storm using just wind magic, but humor me)? Meh.

Victin wrote:IslaKariese wrote:I have no idea. Maybe an old book on wind magic that Pan may or may not be able to use? Maybe a vial of 'holy water'? Maybe 'storm magic' can be a thing and Pan will be the one to discover it (as though Tirry didn't make a storm using just wind magic, but humor me)? Meh.
... Is storm magic a storm spell or weather magic?

IslaKariese wrote:Either? Honestly the rules of magic in this world isn't really concrete, since we're just building it up as we go. You've already introduced magic that's not part the core four our characters start with (lightning, ice, fire, or healing). Depends on the mods, I suppose. Maybe.

eli_gone_crazy wrote:Mages? I know a lot of you are trying for specific goals, and that's exactly what I need. Power boosts are good, but a specific spell or ability is even better and allows qara and I to balance properly. So if you all please, narrow down what you like and qara and I will work with you.
Scarab wrote:eli_gone_crazy wrote:Mages? I know a lot of you are trying for specific goals, and that's exactly what I need. Power boosts are good, but a specific spell or ability is even better and allows qara and I to balance properly. So if you all please, narrow down what you like and qara and I will work with you.
But I don't want anything in particular :/
Scarab wrote:IslaKariese wrote:Either? Honestly the rules of magic in this world isn't really concrete, since we're just building it up as we go. You've already introduced magic that's not part the core four our characters start with (lightning, ice, fire, or healing). Depends on the mods, I suppose. Maybe.
To be honest the whole 'not establishing rules for magical use' in this environment still kind of bugs me a little bit, it results in everyone doing something different and I can't come up with something interesting AND that works with everyone else. Rather than making me feel freer to do whatever I want it's actually made me feel MORE restricted since everyone is establishing their own set of rules and they don't necessarily gel well together.

agoraoptera wrote:Shane just because I'm Asian doesn't mean I get to be Godzilla


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