Floating Castle - Collaborative RP Discussion

It's a castle....and it's floating! :O

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Re: Floating Castle - Collaborative RP Discussion

Postby Scarab on Sun Mar 24, 2013 1:11 pm

*Cackles evilly*

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Re: Floating Castle - Collaborative RP Discussion

Postby Endless Sea on Sun Mar 24, 2013 2:02 pm

...seems about right. :P
So, apparently I'm the sanest madman this side of the international date line. Seems legit.
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Re: Floating Castle - Collaborative RP Discussion

Postby Adell on Sun Mar 24, 2013 5:24 pm

:DDDDDDDDDDDD I loooooove iiiiiit
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Re: Floating Castle - Collaborative RP Discussion

Postby Scarab on Mon Mar 25, 2013 6:29 pm

Adell wrote::DDDDDDDDDDDD I loooooove iiiiiit


So I can see ^_^
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Re: Floating Castle - Collaborative RP Discussion

Postby Sicon112 on Tue Mar 26, 2013 3:32 pm

Quest 13: Don't Rock the Boa- Erm... Castle

To everyone's surprise, a large tremor ran through Floor 2, thus proving that earthquakes are apparently possible even when you are in an enormous flying castle. At the quake's epicenter, somewhere deep within the forest of Floor 2, a truly massive rift was torn open, leaving a deep chasm whose sheer rock faces dropped away into darkness. Drawn by this cataclysm, you go to look around, perhaps hoping to make some discovery that explains this strange event. However, that may not have been the wisest decision, as the quake appears to have brought to light things that should have remained buried.

Your goal: Explore the sight of the quake and try to figure out what is going in. In the meantime, try to stay alive.

Quest Takers: Jenny (Jack Alsworth), Anji (eli_gone_crazy)

Quest 14: Flame War

A strange group of people has gone into the depths of a truly dense wood, and begun their own little cult, worshiping and living at the ruins in the center. They react violently to the approach of anyone aside from their own followers. This wouldn't be a large problem, as they are far removed from any places the rest of the humans want to go, but they also happen to be on the edge of goblin territory, and if you let them continue in their actions, they could jeopardize the truce we have with those creatures.

Your goal: Disband the cult, preferably before the Goblins notice them. If their involvement is impossible to avoid, do everything you can to hold the truce in place.

Quest Takers: Pan (IslaKariese), Julius (Pixelmage)

GM Notes:

  • Quest 13: When the quake hit, it destroyed the warrens of a strange, underground dwelling tribe of creatures. Usual characteristics of a subterranean species take effect. White coloration, large eyes, high light sensitivity, etc. They are small and highly mobile. They have basic pack instincts at least, but anything else is up to you. Think something close to Gollum. They have lost their homes, and their food, and been exposed to the surface world. They aren't reacting well, and might try and eat you. As to what caused the quake... well, that's the mystery, isn't it? Have fun.
  • Quest 14: The cult have been drawn in by a cursed idol of a minotaur within the ruins. The carvings in the temple indicate the idol was worshiped as a war god, which is probably why the curse on it is inciting the cultists to violence. Upon approach of the ruins, the curse will attempt to take hold of you as well, possibly inciting belligerence unless you have the mental discipline to resist. The curse won't take it well if you try and free people from its grasp, so watch out, because you may be dealing with animated statues if you tick it off enough.
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Re: Floating Castle - Collaborative RP Discussion

Postby Scarab on Tue Mar 26, 2013 5:55 pm

So Xana's character has a puppy now. yay for him. I drew it. Sorry it's messy.

Look those copic pens cost me in excess of seventy quid okay? I'm GOING to use them for SOMETHING

Image
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Re: Floating Castle - Collaborative RP Discussion

Postby Victin on Tue Mar 26, 2013 6:30 pm

Scarab wrote:So Xana's character has a puppy now. yay for him. I drew it. Sorry it's messy.

Look those copic pens cost me in excess of seventy quid okay? I'm GOING to use them for SOMETHING

Image

*o* So cute
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Re: Floating Castle - Collaborative RP Discussion

Postby Blurred_9L on Tue Mar 26, 2013 6:44 pm

This is great, Scarab! ^_^ Though.. I'll admit it reminds me a bit of Repede... :P
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Re: Floating Castle - Collaborative RP Discussion

Postby Scarab on Tue Mar 26, 2013 8:10 pm

Blurred_9L wrote:This is great, Scarab! ^_^ Though.. I'll admit it reminds me a bit of Repede... :P


Thanks! (also no idea who that is, so that's okay then :D)
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Re: Floating Castle - Collaborative RP Discussion

Postby Adell on Tue Mar 26, 2013 8:14 pm

Scarab wrote:So Xana's character has a puppy now. yay for him. I drew it. Sorry it's messy.

Look those copic pens cost me in excess of seventy quid okay? I'm GOING to use them for SOMETHING

Image


Huh, reminds me a lot of the wolf from Tales of Vesperia since it wears a leather jacket for armor and fights with a knife.

...and now I see Blur was thinking the same thing XP
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Re: Floating Castle - Collaborative RP Discussion

Postby Pixelmage on Wed Mar 27, 2013 3:29 pm

Dana wrote:The Floating Castle RP now has its own subforum. Enjoy!

Welp. *shock*

Well, time to get to work on the next developments for the game. :D Thanks a lot. :gurt:
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Hito o kizutsuke otoshimete,
Tsumi ni oboreshi gō no tama,
Ippen... shinde miru?"
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Re: Floating Castle - Collaborative RP Discussion

Postby eli_gone_crazy on Wed Mar 27, 2013 3:32 pm

*mild panic* uhm... Thanks Dana! :D
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Re: Floating Castle - Collaborative RP Discussion

Postby Victin on Wed Mar 27, 2013 10:38 pm

Floating Castle wrote:It's a castle....and it's floating! :O


:lol: Dana, I love the flavor text you write for the RP sections :gurt: So funny and cool
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Re: Floating Castle - Collaborative RP Discussion

Postby Lordxana0 on Wed Mar 27, 2013 10:47 pm

So I think I will write a side story about Salvantas's past. What do you guys think?
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Re: Floating Castle - Collaborative RP Discussion

Postby Scarab on Wed Mar 27, 2013 10:49 pm

Lordxana0 wrote:So I think I will write a side story about Salvantas's past. What do you guys think?

Doooo iiiit.

By which I mean, yes please do :3
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Re: Floating Castle - Collaborative RP Discussion

Postby Qara-Xuan Zenith on Wed Mar 27, 2013 10:50 pm

Bonsus and Dad, you guys are awesome as usual.

(And now we need to start co-writing those side stories... :D )
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Re: Floating Castle - Collaborative RP Discussion

Postby Victin on Thu Mar 28, 2013 11:01 pm

New threads! At my birthday? Yay! :D :D :D :D :D :D :D
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Re: Floating Castle - Collaborative RP Discussion

Postby Endless Sea on Thu Mar 28, 2013 11:58 pm

Welp, finally recorded my lines, all in one go. Kinda turned out to be a gag dub in the end, but I think it'll still work out. ^^

Also, I was under the impression that the behemoth was actually fairly intelligent, just not entirely there in the head due to, y'know, not being entirely there in the FC plane of reality. Then again, it's kinda out of my hands now, so, um, yeah. :P
So, apparently I'm the sanest madman this side of the international date line. Seems legit.
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Re: Floating Castle - Collaborative RP Discussion

Postby Qara-Xuan Zenith on Fri Mar 29, 2013 2:35 am

Xana, I love Crazy Mike. I think he and I should be friends.

On a more serious note, to everyone-- I'm doing the best I can, but sidestory chronology can get really confusing, so if I've got the timing wrong on your post in the timelime, PLEASE let me know here or in the chat so I can fix it-- or even better (from my point of view), put a line at the start or end of sidestory posts saying what mainthread or Underground post is happening at approximately the same time as it. That would be great. :)
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Re: Floating Castle - Collaborative RP Discussion

Postby Lordxana0 on Fri Mar 29, 2013 5:13 am

So I have had this cool idea running through my head. I know some people have been wanting to do some side stories where they can interact with other people and such. So I thought "How could I help" and then it hit me.

What if Salvantas threw a little charity event in order to raise some money for the local orphanage. He invites all of the guilds and adventures to come. Food, bards, the whole nine yards. People could meet up and interact. Completely noncombat, people could advance their own plot, and it helps me advance my story of Heroes Unlimited trying to become a juggernaut in terms of public opinion.

It would be a large interconnected side story, but I think it could work.
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Re: Floating Castle - Collaborative RP Discussion

Postby narrativedilettante on Fri Mar 29, 2013 9:23 am

Lordxana0 wrote:So I have had this cool idea running through my head. I know some people have been wanting to do some side stories where they can interact with other people and such. So I thought "How could I help" and then it hit me.

What if Salvantas threw a little charity event in order to raise some money for the local orphanage. He invites all of the guilds and adventures to come. Food, bards, the whole nine yards. People could meet up and interact. Completely noncombat, people could advance their own plot, and it helps me advance my story of Heroes Unlimited trying to become a juggernaut in terms of public opinion.

It would be a large interconnected side story, but I think it could work.


I like this idea.
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Re: Floating Castle - Collaborative RP Discussion

Postby Victin on Fri Mar 29, 2013 11:59 am

Lordxana0 wrote:So I have had this cool idea running through my head. I know some people have been wanting to do some side stories where they can interact with other people and such. So I thought "How could I help" and then it hit me.

What if Salvantas threw a little charity event in order to raise some money for the local orphanage. He invites all of the guilds and adventures to come. Food, bards, the whole nine yards. People could meet up and interact. Completely noncombat, people could advance their own plot, and it helps me advance my story of Heroes Unlimited trying to become a juggernaut in terms of public opinion.

It would be a large interconnected side story, but I think it could work.

Seems a good idea. But I have to make a post in the church still, from a good time ago >.> But it would get kinda complicated...
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Re: Floating Castle - Collaborative RP Discussion

Postby Qara-Xuan Zenith on Fri Mar 29, 2013 12:04 pm

Lordxana0 wrote:So I have had this cool idea running through my head. I know some people have been wanting to do some side stories where they can interact with other people and such. So I thought "How could I help" and then it hit me.

What if Salvantas threw a little charity event in order to raise some money for the local orphanage. He invites all of the guilds and adventures to come. Food, bards, the whole nine yards. People could meet up and interact. Completely noncombat, people could advance their own plot, and it helps me advance my story of Heroes Unlimited trying to become a juggernaut in terms of public opinion.

It would be a large interconnected side story, but I think it could work.


I like this idea, but can we put it off for a little while? I think it would be even more magnificent if a little bit more mainthread-plot happened first.
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Re: Floating Castle - Collaborative RP Discussion

Postby Blurred_9L on Fri Mar 29, 2013 12:35 pm

We could also ask Pix and Eli if we could have separate threads for sidestories that involve more than one character at a time. I dunno if that would get complicated later on, but it's worth a try, isn't it? This way, we could have some sort of aftermath after every major events, like floor bosses.
Why should we do the right thing?
-Well... because it's the right thing to do, there's no other good reason.

Am I a bad guy trying to be good, or a good guy trying to convince himself that he's not the bad guy?
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Re: Floating Castle - Collaborative RP Discussion

Postby Pixelmage on Fri Mar 29, 2013 1:12 pm

Blurred_9L wrote:We could also ask Pix and Eli if we could have separate threads for sidestories that involve more than one character at a time.


's a big part of the reason for a subforum. :) I need to go through the current Sidestories thread, but it can happen.
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Tsumi ni oboreshi gō no tama,
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