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Re: Floating Castle - Collaborative RP Discussion

Posted:
Thu May 30, 2013 12:51 pm
by Scarab
Welp, you guys just broke me, AND my character. I hope you're happy.

Re: Floating Castle - Collaborative RP Discussion

Posted:
Thu May 30, 2013 12:56 pm
by Endless Sea
Pixelmage wrote:Endless Sea wrote:*was always under the impression that everyone in the castle was either part of a guild or did solo freelancer work or something like that, other than a rough government sort of thing to provide organization*
*evidently this is not the case, unless I read something wrong?*
Wrong on the first assumption. Right on the second one.
There are people who are not explorers / fighters / adventurers and just got roped into going. They still work around as bakers, brewers, construction workers... Pretty much all the required jobs to maintain things running. Some may have joined guilds, or gone exploring. But yeah, vanilla non-adventurers exist.
As for the second, there was the City Guard, which was essentially organizing all of the things. But spread too thin. Adam wanted to start working on a better system, but Luca took the chance with the "government" being essentially non-existent to incite chaos. It's not overthrowing a system that was there, this is more like stirring something that wasn't even properly established.
Hm... Wonder how the mob would end up reacting to actual solo adventurers or whatever, then.
Re: Floating Castle - Collaborative RP Discussion

Posted:
Thu May 30, 2013 1:26 pm
by Victin
Endless Sea wrote:Pixelmage wrote:Endless Sea wrote:*was always under the impression that everyone in the castle was either part of a guild or did solo freelancer work or something like that, other than a rough government sort of thing to provide organization*
*evidently this is not the case, unless I read something wrong?*
Wrong on the first assumption. Right on the second one.
There are people who are not explorers / fighters / adventurers and just got roped into going. They still work around as bakers, brewers, construction workers... Pretty much all the required jobs to maintain things running. Some may have joined guilds, or gone exploring. But yeah, vanilla non-adventurers exist.
As for the second, there was the City Guard, which was essentially organizing all of the things. But spread too thin. Adam wanted to start working on a better system, but Luca took the chance with the "government" being essentially non-existent to incite chaos. It's not overthrowing a system that was there, this is more like stirring something that wasn't even properly established.
Hm... Wonder how the mob would end up reacting to actual solo adventurers or whatever, then.
Like Morionem too for example.
Re: Floating Castle - Collaborative RP Discussion

Posted:
Thu May 30, 2013 1:33 pm
by Adell
Why not right something in the Event about their reaction to you guys

Re: Floating Castle - Collaborative RP Discussion

Posted:
Thu May 30, 2013 1:34 pm
by Victin
Because I have a Portuguese exam tomorrow, and I'm not even sure what it will be about

Re: Floating Castle - Collaborative RP Discussion

Posted:
Thu May 30, 2013 2:29 pm
by eli_gone_crazy
Victin wrote:Because I have a Portuguese exam tomorrow, and I'm not even sure what it will be about

>>
<<
Portuguese?
Re: Floating Castle - Collaborative RP Discussion

Posted:
Thu May 30, 2013 3:03 pm
by Sicon112
I do not believe the mob care anything for solo adventurers. As far as I can see, it's all directed at the guilds. Regardless, I'm fine, since A: I'm part of the Church and the mob is leaving that well enough alone, and B: No one outside of the cathedral except Hector and Ben knows that I am an adventurer anyhow. Morionem didn't get a good look at my face, and no one else I've interacted with has seen my combat abilities.
Re: Floating Castle - Collaborative RP Discussion

Posted:
Thu May 30, 2013 8:49 pm
by Blurred_9L
And... Darren got tricked

Well damn, I hope he doesn't find out

Re: Floating Castle - Collaborative RP Discussion

Posted:
Fri May 31, 2013 2:18 pm
by Lordxana0
Turns out I forgot that there are orphans that live in the school along with a guild member or two that act as people who run it. And that place also has an evil fire wizard going to burn it down for the lol's.
Re: Floating Castle - Collaborative RP Discussion

Posted:
Fri May 31, 2013 7:17 pm
by Scarab
Well, this is weird, it seems that everyone's life stories are finally coming to light in the Storm and Drive department. And can I just say 'it's about time'?

Re: Floating Castle - Collaborative RP Discussion

Posted:
Fri May 31, 2013 7:57 pm
by Blurred_9L
Scarab wrote:Well, this is weird, it seems that everyone's life stories are finally coming to light in the Storm and Drive department. And can I just say 'it's about time'?

I will probably start posting backstory pieces soon too

Re: Floating Castle - Collaborative RP Discussion

Posted:
Fri May 31, 2013 8:25 pm
by Victin
Scarab wrote:Well, this is weird, it seems that everyone's life stories are finally coming to light in the Storm and Drive department. And can I just say 'it's about time'?

Morionem didn't join SaD yet officially, but I did start writing a backstory for him. But my exams came by and I didn't finish it yet, I'll probably go back to it after Thursday only

Re: Floating Castle - Collaborative RP Discussion

Posted:
Sat Jun 01, 2013 6:23 am
by Scarab
Blurred_9L wrote:Scarab wrote:Well, this is weird, it seems that everyone's life stories are finally coming to light in the Storm and Drive department. And can I just say 'it's about time'?

I will probably start posting backstory pieces soon too

I look forwards to it
I was hoping to avoid going too deeply into the details of mine, but it strikes me that it's unfair of Tamar to hide some of the stuff he's hiding while demanding honesty from others. So it's going to happen, at some point. Let's try and balance out the angst though because I have some seriously AWKWARD writing to do soon.

Also, off topic guys, but would it be possible for people to start giving all of their side stories and event stories names or something? No particularly good reason, it just makes it look nicer when I list peoples appearances in the character NPC list

Anyone I've missed in the most recent update?
Re: Floating Castle - Collaborative RP Discussion

Posted:
Sat Jun 01, 2013 4:01 pm
by Lordxana0
Seems good to me
Re: Floating Castle - Collaborative RP Discussion

Posted:
Sat Jun 01, 2013 4:42 pm
by AMimsyBorogove
Well, Scarab, I'm kinda already doing that, considering Seire/Giselle's backstory arc is already labeled as Phantom Thieves' State of the World, and each flashback in the arc is going to have its own subtitle, like Seire's childhood being labeled What These Hands Can Reach.
Re: Floating Castle - Collaborative RP Discussion

Posted:
Sun Jun 02, 2013 9:47 am
by Scarab
AMimsyBorogove wrote:Well, Scarab, I'm kinda already doing that, considering Seire/Giselle's backstory arc is already labeled as Phantom Thieves' State of the World, and each flashback in the arc is going to have its own subtitle, like Seire's childhood being labeled What These Hands Can Reach.
See, guys? SOMEBODY makes my job more interesting

Anyyay I wanted to share this because it's what I was listening to for a lot of the writing we all did yesterday. You guys are awesome, by the way:
http://www.youtube.com/watch?v=bq27qg4Ot2M
Re: Floating Castle - Collaborative RP Discussion

Posted:
Sun Jun 02, 2013 5:23 pm
by Lordxana0
Actually just realized there needs to be a small edit to Tenzami's Allies part. Kreiger is the lightening mage who died before the story began. Moramius, Mocamius, and Jack are his living allies.
By the by.
Mor-am-ius
Mo-cam-ius
Ten-zam-i
Re: Floating Castle - Collaborative RP Discussion

Posted:
Tue Jun 04, 2013 11:54 pm
by Lordxana0
*sighs* man I hate asking this. So I am going to be visiting family I see maybe one to twice a year. They may or may not have internet. I may be out of contact until Saturday or Sunday. I am asking for one more week. Eli has said it would be fine by her (with restrictions) but I don't feel right holding you all up. If you want to move on then I understand and will give my position to someone else.
Re: Floating Castle - Collaborative RP Discussion

Posted:
Wed Jun 05, 2013 6:39 am
by Scarab
Lordxana0 wrote:*sighs* man I hate asking this. So I am going to be visiting family I see maybe one to twice a year. They may or may not have internet. I may be out of contact until Saturday or Sunday. I am asking for one more week. Eli has said it would be fine by her (with restrictions) but I don't feel right holding you all up. If you want to move on then I understand and will give my position to someone else.
Hey way I see it, just leaves more time for exposition

Re: Floating Castle - Collaborative RP Discussion

Posted:
Wed Jun 05, 2013 12:55 pm
by Victin
Lordxana0 wrote:*sighs* man I hate asking this. So I am going to be visiting family I see maybe one to twice a year. They may or may not have internet. I may be out of contact until Saturday or Sunday. I am asking for one more week. Eli has said it would be fine by her (with restrictions) but I don't feel right holding you all up. If you want to move on then I understand and will give my position to someone else.
I'm okay with it, this just means more time for me to catch up and stuff.
Re: Floating Castle - Collaborative RP Discussion

Posted:
Wed Jun 05, 2013 1:31 pm
by Sicon112
Yeah, I wouldn't be able to do the quest without another week either. Eli can either drop the quest for us, send another group, give us another week, or just move the quest to next turn, cause it won't be done by next Sunday. I'd still like to do it, but if the GMs/the other players want to do something different, that is your call.
Re: Floating Castle - Collaborative RP Discussion

Posted:
Wed Jun 05, 2013 6:48 pm
by Scarab
Guys, Pixel is going to be a way a few days which means Eli is doing most of this on her own so really I don't think there's going to be MUCH problem with you guys having a little more time, so long as we don't start running into that 'month long wait between updates' thing we have occasionally encountered in the past. Seriously, don't stress about it :3
Re: Floating Castle - Collaborative RP Discussion

Posted:
Wed Jun 05, 2013 7:26 pm
by eli_gone_crazy
I'm giving Xana and SIcon an extra week to submit, on the condition that they write in an in-game reason for the delay. Both Xana and Sicon have agreed to this condition, and their post is now reset for June 17, 2013 at 23:59. Everyone else who was given a mission this week will still need to submit by the 10th though, please.
As for the upcoming week, it will proceed as normal, the only difference being that I'll be trying to run the show alone if Pixel's not back.
Re: Floating Castle - Collaborative RP Discussion

Posted:
Fri Jun 07, 2013 9:11 pm
by Scarab
I would like it on record that writing with Jack is incredibly fun :3 (also, we pushed the word limit without even TRYING to push the word limit.)
Re: Floating Castle - Collaborative RP Discussion

Posted:
Fri Jun 07, 2013 9:48 pm
by JackAlsworth
Awwww.

(Working with Scarab is a lot of fun too!)