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Re: Floating Castle - Collaborative RP Discussion

PostPosted: Wed Jun 26, 2013 5:21 pm
by Scarab
Guyshane wrote:
JackAlsworth wrote:It's the crystal, isn't it? The crystal stabs people who fuck with her.

I get the feeling that people who fuck with her get to see her Darth Sidious impression. Also now that we have a bunch of villains in the game (plus our newest addition here). We need to have a big villain brawl at some point.


I dunno who Darth Sidious is :P

While she could probably stab people with the crystal quite easily, no it's not the crystal :p she just likes bling. This lady is... pretty high class, for a psychopath.

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Wed Jun 26, 2013 5:25 pm
by JackAlsworth
Scarab wrote:I dunno who Darth Sidious is :P


This guy.

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Wed Jun 26, 2013 5:31 pm
by Scarab
JackAlsworth wrote:
Scarab wrote:I dunno who Darth Sidious is :P


This guy.


...Huh.
Yeah sounds about right.

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Wed Jun 26, 2013 5:34 pm
by Guyshane
Scarab wrote:
...Huh.
Yeah sounds about right.


You also might have heard of one of his other greatest hits: Its called the Death Star.

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Wed Jun 26, 2013 5:37 pm
by Scarab
Guyshane wrote:
Scarab wrote:
...Huh.
Yeah sounds about right.


You also might have heard of one of his other greatest hits: Its called the Death Star.


Is that the one where he did a collaboration with Darth Maul on backup vocals, and the entire stadium got force choked?

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Wed Jun 26, 2013 5:39 pm
by Guyshane
Scarab wrote:
Is that the one where he did a collaboration with Darth Maul on backup vocals, and the entire stadium got force choked?

I dont recall but it doesnt seem horribly out of character

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Wed Jun 26, 2013 6:15 pm
by Lordxana0
Image

Awesome new picture by our good friend Scarab

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Thu Jun 27, 2013 4:49 pm
by Pixelmage
Hey guys, how about we try something new (for science!) this turn? Turns out that our quest ideas are a bit stale for the moment, so, let's do the following, you have until tomorrow night (June 28th, 23:59) to PM me and/or eli with quest ideas for other people (make sure to note what your preferred pairing for that quest would be). Only a couple of rules, don't write a quest for yourself. And try to not conflict with the ongoing Dilly/Spirit, as that one will get postponed into the next turn... Wonder what you'll come up with. :) We'll pick from them to build the turn that'll go up on Saturday. Of course, any good ideas that don't get picked might just get used later on, so... :twisted:

This is not a normal GM quest, you don't necessarily need to assign eli or me. Any pairing goes.

P.S.: Dilly and Spirit, if you guys post within the submission window, you're fair game to be assigned in these as well. :)

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Thu Jun 27, 2013 9:26 pm
by Qara-Xuan Zenith
<_____<

If people want an idea of who's had fewer quests, and who's been paired with whom, without going back through and counting for yourselves, you can consult this.

>________________>

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Fri Jun 28, 2013 12:19 am
by agoraoptera
I've got, what, two quest? But tryyyy not to make one for me, because my exams are next week. And after that, school resumes. So.. I may not be able to take quests for a while.

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Sat Jun 29, 2013 10:18 pm
by Pixelmage
Ok, just a note because we're quickly reaching Sunday. I got the suggestions, they're awesome. :) The next turn is nearly ready to go up, it's just that something came up in real life and caused a small delay, if I don't get around to posting it tonight, it'll be up tomorrow.

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Sat Jun 29, 2013 10:28 pm
by Adell
Pixelmage wrote:Ok, just a note because we're quickly reaching Sunday. I got the suggestions, they're awesome. :) The next turn is nearly ready to go up, it's just that something came up in real life and caused a small delay, if I don't get around to posting it tonight, it'll be up tomorrow.


Hey if we come up with quest suggestions in the future, may we still send them to you?

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Sat Jun 29, 2013 10:31 pm
by eli_gone_crazy
Adell wrote:
Pixelmage wrote:Ok, just a note because we're quickly reaching Sunday. I got the suggestions, they're awesome. :) The next turn is nearly ready to go up, it's just that something came up in real life and caused a small delay, if I don't get around to posting it tonight, it'll be up tomorrow.


Hey if we come up with quest suggestions in the future, may we still send them to you?


yes please. :)

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Sun Jun 30, 2013 12:10 am
by Pixelmage
So, turn is up. Yay! With some hiccups along the way. But it's up there. :)

Mimsy, Qara and Blur got quests picked. Mainly, I wanted to use quests that fit as they were sent, with minimal or zero tweaking. For everyone that send quests that didn't get picked, I intend to make use of the ideas, either as they are in future turns, or by tweaking and assigning them to different people. I'll let you guys know when I use stuff from these notes.

And like eli said, if you ever have ideas and want to share, you can send them in anytime. :)

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Sun Jun 30, 2013 11:46 am
by Victin
Pixelmage wrote:Mimsy, Qara and Blur got quests picked. Mainly, I wanted to use quests that fit as they were sent, with minimal or zero tweaking. For everyone that send quests that didn't get picked, I intend to make use of the ideas, either as they are in future turns, or by tweaking and assigning them to different people. I'll let you guys know when I use stuff from these notes.

From my side I was expecting you to tweak the quest ideas :? So I let them kind of in a way you'd surely do that :?

Pixelmage wrote:And like eli said, if you ever have ideas and want to share, you can send them in anytime. :)

:shock: *must not fall to the temptation to bury Pixel under my quest suggestions*

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Sun Jun 30, 2013 1:04 pm
by eli_gone_crazy
Victin wrote:
Pixelmage wrote:And like eli said, if you ever have ideas and want to share, you can send them in anytime. :)

:shock: *must not fall to the temptation to bury Pixel under my quest suggestions*



Making a note here, I go through them as well, and be smart guys. Don't just toss us ideas because you think it would be funny to see Ben do the macarena. If you have an honest idea that you know fits the general direction of FC, and you'd like to see it happen, tell us. :)

(And Vic, I swear I'll bury you if I find quest spam later >_>)

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Sun Jun 30, 2013 1:08 pm
by Victin
eli_gone_crazy wrote:
Victin wrote:
Pixelmage wrote:And like eli said, if you ever have ideas and want to share, you can send them in anytime. :)

:shock: *must not fall to the temptation to bury Pixel under my quest suggestions*



Making a note here, I go through them as well, and be smart guys. Don't just toss us ideas because you think it would be funny to see Ben do the macarena. If you have an honest idea that you know fits the general direction of FC, and you'd like to see it happen, tell us. :)

(And Vic, I swear I'll bury you if I find quest spam later >_>)

:lol: No worries eli :P Since now I know you accept suggestions I'll become 413% more strict with the ones I might send you. Also because I don't want to bury you with them, so being strict will help me to send less of them. Either way, you already have an idea about the quests I'm definetively going to suggest *blinks* ;)

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Mon Jul 01, 2013 12:57 pm
by Endless Sea
Sent in a quartet of quests. You're all screwed. :P

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Mon Jul 01, 2013 6:21 pm
by Qara-Xuan Zenith
<_> Scaaaaaaaaaaaaaaaaraaaaaaaaaaaaaaaaaaaaaaaaaaaaab please move your comment from the RP thread to the discussion thread!
*OCD-twitch*

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Mon Jul 01, 2013 6:56 pm
by Scarab
Qara-Xuan Zenith wrote:<_> Scaaaaaaaaaaaaaaaaraaaaaaaaaaaaaaaaaaaaaaaaaaaaab please move your comment from the RP thread to the discussion thread!
*OCD-twitch*


:oops: *cough* Um, sorry.

Pixelmage wrote:Quest 28: Special Delivery. (by Qara-Xuan Zenith)
Marcus is in charge of keeping an eye on Soren Kavros... meanwhile, Kavros' friends are getting impatient for his return. Between going off on quests and drugging people to sleep, most of Storm and Drive would be distracted when the anti-guild faction try to break him out. It might help to have some backup on the outside...
Quest Goal: Contain Kavros and whoever comes for him, or at least don't let Storm and Drive get massacred in their sleep.
Quest Takers: Darren (Blurred_9L) and Marcus (Guyshane).


This is for my own clarification more than anything, guys, but I take it, this is taking place BEFORE Storm and Drive ascend upwards to get away from the chaos; ergo, it takes place in that currently nebulous period between the City Guard regaining control of the Podium in mine and Russ' quest (assuming they can hang onto it >.>) and the ascent?

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Mon Jul 01, 2013 7:00 pm
by Pixelmage
I'm assuming Storm and Drive didn't Ascend immediately as soon as the podium was up. But that timing you suggested is also justifiable and interesting. In fact, it does fit the quest description very well.

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Mon Jul 01, 2013 7:04 pm
by Scarab
Pixelmage wrote:I'm assuming Storm and Drive didn't Ascend immediately as soon as the podium was up. But that timing you suggested is also justifiable and interesting. In fact, it does fit the quest description very well.


Well, they didn't need to Ascend RIGHT away, now that the guard has control of the podium again and had agreed to at least let Storm and Drive through.

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Mon Jul 01, 2013 7:07 pm
by Blurred_9L
So... I guess I don't need to discuss quest location anymore with Adell and Isla, then.

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Mon Jul 01, 2013 8:12 pm
by Scarab
Blurred_9L wrote:So... I guess I don't need to discuss quest location anymore with Adell and Isla, then.


I know right? Aren't we USEFUL?

I need to get working on that map I promised >.<

Re: Floating Castle - Collaborative RP Discussion

PostPosted: Mon Jul 01, 2013 9:29 pm
by Blurred_9L
Scarab wrote:
Blurred_9L wrote:So... I guess I don't need to discuss quest location anymore with Adell and Isla, then.


I know right? Aren't we USEFUL?

I need to get working on that map I promised >.<


The thing is, I also thought that other quest before they actually moved on... I mean, which friends would Hector be protecting if they already went up to the next floor :|?