Floating Castle - Collaborative RP Discussion

It's a castle....and it's floating! :O

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Re: Floating Castle - Collaborative RP Discussion

Postby Qara-Xuan Zenith on Mon Jul 01, 2013 9:31 pm

Blurred_9L wrote:The thing is, I also thought that other quest before they actually moved on... I mean, which friends would Hector be protecting if they already went up to the next floor :|?


From my impression of the newest round of quests, it looks like the only player-characters going onto the third floor were Ben and Kurt? :?
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Re: Floating Castle - Collaborative RP Discussion

Postby Pixelmage on Mon Jul 01, 2013 9:33 pm

Ok ok ok ... Let me figure out a way.

*types*


Podium Secured.
Turn end.

Hector leaves the temple for whatever reason. Meets Pan. Quest happens.
Darren arrives to deliver the package. Finds Marcus. They notice something, leave to intercept before getting trapped / spotted. Quest happens.

Both quests after the podium, happening roughly simultaneously in different places.

---

That's how I envisioned it at first, anyway. I guess there's room to move things around, though.

*confusing set up is confusing* >_<
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Re: Floating Castle - Collaborative RP Discussion

Postby Guyshane on Mon Jul 01, 2013 9:55 pm

Okay, this is confusing. But all of these quests are happening before Storm and Drive flees the 2nd floor yes?
I say we nuke it from orbit...its the only way to be sure.
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Re: Floating Castle - Collaborative RP Discussion

Postby Pixelmage on Mon Jul 01, 2013 9:58 pm

Yup. For the moment we're still at the temple.
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Re: Floating Castle - Collaborative RP Discussion

Postby Adell on Mon Jul 01, 2013 9:58 pm

Guyshane wrote:Okay, this is confusing. But all of these quests are happening before Storm and Drive flees the 2nd floor yes?


Yes. I see it as them happening after tamar has succeeded in his quest but before he has returned?
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Re: Floating Castle - Collaborative RP Discussion

Postby Blurred_9L on Mon Jul 01, 2013 11:17 pm

Well... I think we're at the same point we were before then :| Maybe it's good neither pair has started to write yet?
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Re: Floating Castle - Collaborative RP Discussion

Postby Pixelmage on Mon Jul 01, 2013 11:27 pm

I should probably have thought this through beforehand. @.@
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Re: Floating Castle - Collaborative RP Discussion

Postby Blurred_9L on Tue Jul 02, 2013 12:12 am

Pixelmage wrote:I should probably have thought this through beforehand. @.@


I think we can work it out :P Just that it was a bit unexpected I guess :P
Why should we do the right thing?
-Well... because it's the right thing to do, there's no other good reason.

Am I a bad guy trying to be good, or a good guy trying to convince himself that he's not the bad guy?
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Re: Floating Castle - Collaborative RP Discussion

Postby eli_gone_crazy on Tue Jul 02, 2013 4:18 am

*slowpoke* wait, what happened?
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Re: Floating Castle - Collaborative RP Discussion

Postby Qara-Xuan Zenith on Tue Jul 02, 2013 7:00 am

<_< I think it's just a question of where Adell/Isla and Shane/Blur are during their respective quests, since both are situated approximately around where S&D is hanging, apparently.
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Re: Floating Castle - Collaborative RP Discussion

Postby Krika on Tue Jul 02, 2013 4:56 pm

Sooo...posted my side-story thing. I hope it's not bad, I mean I think it's good but that doesn't really say much.
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Re: Floating Castle - Collaborative RP Discussion

Postby agoraoptera on Wed Jul 03, 2013 3:49 am

Krika wrote:Sooo...posted my side-story thing. I hope it's not bad, I mean I think it's good but that doesn't really say much.

Umm... I don't.. *tilts* It doesn't seem at all like a FC kinda thing, you know? Seems more like a stand-alone-ish-thing, or the start of a novel. ._. I don't know .-.
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Re: Floating Castle - Collaborative RP Discussion

Postby eli_gone_crazy on Wed Jul 03, 2013 8:12 am

agoraoptera wrote:
Krika wrote:Sooo...posted my side-story thing. I hope it's not bad, I mean I think it's good but that doesn't really say much.

Umm... I don't.. *tilts* It doesn't seem at all like a FC kinda thing, you know? Seems more like a stand-alone-ish-thing, or the start of a novel. ._. I don't know .-.



Well, I'm willing to accept it as a canon of what's OFF the castle, or maybe on a very high floor. :)
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Re: Floating Castle - Collaborative RP Discussion

Postby Krika on Wed Jul 03, 2013 10:00 am

agoraoptera wrote:
Krika wrote:Sooo...posted my side-story thing. I hope it's not bad, I mean I think it's good but that doesn't really say much.

Umm... I don't.. *tilts* It doesn't seem at all like a FC kinda thing, you know? Seems more like a stand-alone-ish-thing, or the start of a novel. ._. I don't know .-.


It is meant to be a story that takes place in the FC-verse, but in an entirely different location than the Floating Castle.
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>We are affirming our collective jerkhood by committing genocide on them.
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Re: Floating Castle - Collaborative RP Discussion

Postby Pixelmage on Wed Jul 03, 2013 10:11 am

eli_gone_crazy wrote:
agoraoptera wrote:Umm... I don't.. *tilts* It doesn't seem at all like a FC kinda thing, you know? Seems more like a stand-alone-ish-thing, or the start of a novel. ._. I don't know .-.

Well, I'm willing to accept it as a canon of what's OFF the castle, or maybe on a very high floor. :)

According to Krika it's set in a magic academy somewhere outside the Castle, I believe. Who knows, maybe Fern will get pulled into the Castle and ASSIMILATED in the future... :3
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Tsumi ni oboreshi gō no tama,
Ippen... shinde miru?"
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Re: Floating Castle - Collaborative RP Discussion

Postby Scarab on Sat Jul 06, 2013 6:32 am

Okay one: great side stories, guys.
Two: Has anybody thought of you know, carving a FAKE amulet that basically looks the same? I'm pretty sure we have wood carvers SOMEWHERE...[/
Last edited by Scarab on Sat Jul 06, 2013 6:58 am, edited 3 times in total.
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Re: Floating Castle - Collaborative RP Discussion

Postby agoraoptera on Sat Jul 06, 2013 6:50 am

Scarab wrote:Okay one: great side stories, guys.

Two: Has anybody thought of you know, carving a FAKE amulet that basically looks the same? I'm pretty sure we have wood carvers SOMEWHERE...

We are honest, honest people :)
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Re: Floating Castle - Collaborative RP Discussion

Postby Scarab on Sat Jul 06, 2013 6:58 am

agoraoptera wrote:
Scarab wrote:Okay one: great side stories, guys.
Two: Has anybody thought of you know, carving a FAKE amulet that basically looks the same? I'm pretty sure we have wood carvers SOMEWHERE...

We are honest, honest people :)


We're also bordering on being dumb (says the girl who's character slept through the first stage of the riots) :P (Except Eliziya. Eliziya'. Tamar probably thinks that she has a good explanation for EEEEVERYTHING, but then he's hideously biased :lol: )

Also, speaking of the amulet, I ran up this very quick suggestion of what they might look like. Jack and I came up with it on our quest a while back.

Image

That rune is the Elder rune Odal or Otholan, which represents the o sound and represents inherited property and possessions, ancestral homes and ancestral familiarity. It links to feeling safe and secure in the place you call home, and have done for a long time.

Importantly though, it's turned upside down on the amulets Asha creates which, as anyone who studies this kind of thing shall know (Hello, Dilly!) means a reversal of the actual meaning of the rune. So in this case, the already awkward meaning becomes something far more malicious and potentially deadly. So... there you go, guys, that's what Jack and I reckon the amulet all the anti factionists are wearing looks like.

To quote wikipedia: The Odal rune has been used by the Neo-Nazi Wiking-Jugend in Germany, and in South Africa by the Anglo-Afrikaner Bond, the nationalist, and heavily subjugated, Boer minority organization Boeremag, and the Blanke Bevrydingsbeweging
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Re: Floating Castle - Collaborative RP Discussion

Postby agoraoptera on Sat Jul 06, 2013 7:17 am

Maybe a little slimmer? But I like the idea :P

And Eliziya... let's just say she's not the most.. clear-headed on the team XD

EDIT: The rune looks like a fish falling into water.
Last edited by agoraoptera on Sat Jul 06, 2013 7:22 am, edited 1 time in total.
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Re: Floating Castle - Collaborative RP Discussion

Postby Scarab on Sat Jul 06, 2013 7:20 am

agoraoptera wrote:Maybe a little slimmer? But I like the idea :P

And Eliziya... let's just say she's not the most.. clear-headed on the team XD


Yeah, I figure that Asha probably didn't have time to make them too detailed, what with needing to get HUNDREDS of them out there in short notice. They probably get less well carved as they go...

No, I actually think that role falls to either Julius, or Tamar :P You better hope it's Julius, because Tamar is liable to get people killed anyway.
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Re: Floating Castle - Collaborative RP Discussion

Postby agoraoptera on Sat Jul 06, 2013 7:24 am

Scarab wrote:Yeah, I figure that Asha probably didn't have time to make them too detailed, what with needing to get HUNDREDS of them out there in short notice. They probably get less well carved as they go...

No, I actually think that role falls to either Julius, or Tamar :P You better hope it's Julius, because Tamar is liable to get people killed anyway.

Julius is far too clear-headed. Mmmaybe Tamar, but I hesitate to agree :P

I'd think that if it's crudely carved, it'll be less rounded and more straight blocks :P
If you can make it better, don't make it sentient.

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Re: Floating Castle - Collaborative RP Discussion

Postby JackAlsworth on Sat Jul 06, 2013 9:29 am

Oooooh, nice drawing.
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Re: Floating Castle - Collaborative RP Discussion

Postby Scarab on Sat Jul 06, 2013 1:26 pm

agoraoptera wrote:EDIT: The rune looks like a fish falling into water.

Be thankful to me, I am providing you with potentially humourous comments for your characters to say (I vote that at least one person in every story from now on comments that the rune looks like a fish so that Asha can be silently indignant about it.)

agoraoptera wrote:Julius is far too clear-headed. Mmmaybe Tamar, but I hesitate to agree
I'd think that if it's crudely carved, it'll be less rounded and more straight blocks


...Yeah, yeah I'd be hesitating to agree there too. Lets just say that in a real bind, where there is literally no other option, he CAN step up to the plate and at the very least attempt it. (Look it's not his fault his primary skill is fire based, okay? That kind of encourages one into thinking you HAVE to use fire as a solution to your problems in SOME way otherwise it's going to go to waste. :P)

And yeah good point... unless maybe they are cut straight from roundish branches, or already have the wooden things prepared by other people? Asha MUST have a team helping her to create these.

Unless you can purchase the blank rune tablets in bulk... that would actually make a kind of sense in a world like this where a LOT of people use magic to create their own runes. SOMEONE would have to sell blank tablets for the purpose of customisation by a professional, right?
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Re: Floating Castle - Collaborative RP Discussion

Postby Pixelmage on Sat Jul 06, 2013 2:53 pm

Asha does talismans as her normal skillset. She would have a surplus of blank ones, and possibly a way of getting more.

It's not like she couldn't get wood chips from the lumberjacks. And besides, while this specific format of spell wasn't foreseen, Luca and Asha were already working towards that kind of goal for a while, so it's perfectly reasonable that she built a stockpile of blank ones over the time she spent in the castle. I don't think we need to complicate things with a supply chain. @.@
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Re: Floating Castle - Collaborative RP Discussion

Postby Scarab on Sat Jul 06, 2013 2:58 pm

Pixelmage wrote:Asha does talismans as her normal skillset. She would have a surplus of blank ones, and possibly a way of getting more.

It's not like she couldn't get wood chips from the lumberjacks. And besides, while this specific format of spell wasn't foreseen, Luca and Asha were already working towards that kind of goal for a while, so it's perfectly reasonable that she built a stockpile of blank ones over the time she spent in the castle. I don't think we need to complicate things with a supply chain. @.@


Oh, good. I figured it was something like that.

One wonders how exact the carvings even have to be to work. Would breaking them 'break' the effect', as in Supernatural?
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