Name: The Drifter (actual name unknown to date.)
Age: Estimated to be 29 years old.
Weapon: A double-edged shortsword of possible Elven origin, due to the inscriptions carved on the blade (however, the sword is not magical). The guard is thick and made of very shiny brass, while the hilt is round and just as shiny. When encountering undead, however, he will wield an oaken stick with a green flame blazing at at the rag-covered, oiled top.
Appearance: A tall man of average build, wearing a dark purple longcoat, brown gloves, thigh-high rubber boots and black trousers. Under the coat there is, for some reason, a red pinstriped waistcoat with brass buttons over a white shirt. The waistcoat seems to be able to block most projectiles, but not melee attacks. He also wears a wide-brimmed fedora and a dark, black mask that covers the lower half of his face. The only things that people have noticed are that he has black hair, tied back in a small ponytail, and bright orange eyes.
He also possesses a sheath and a bag of holding attached to his belt. Always inside are Provisions, two books, a pocket handkerchief, a deck of cards, plague antidote, rope and a lucky charm. After an adventure it tends to be stuffed full of loot, which is either kept, given away or sold.
He has a deep voice, muffled by his mask.
Recently, however, the Drifter took off his mask to reveal that the lower half of his face has been blackened and scorched by...something. His cheek and chin has large, jagged scars on them, and the skin has been cracked around the area, like rocks breaking up. There are runes on his other cheek that permanently glow orange, written in Black Speech. Around the chin, the skin is rather scaly.
Despite the horrific scarring, though, his reputation has not been damaged.
Personality: Like many other nameless adventurers or warriors, not much is known about the Drifter. To this day, nobody knows anything about where he came from, or where he was born. However, historians have noticed some things.
First off, the Drifter, as his name implies, wanders from place to place, going on adventures and helping people in trouble. He has built up quite a reputation and is a popular figure in local folklore in the land of Allansia. Being the first champion of Deathtrap Dungeon, stopping the bloody Mob War in the city of Kharkoum, wiping out the Cult of Pharaoh Akharis and navigating the vast temple and tomb safely, discovering the famous Golden Dragon and killing the Warlock Zagor twice are some of his many deeds.
The Drifter is often seen haggling in the marketplace or kicking back, reading a popular novel recounting a famous quest to take back a Dwarven stronghold and defeat a dragon.
The Drifter, despite his intimidating appearance, is quite friendly and, despite rarely speaking, can weave excellent stories about his adventures that has him surrounded by crowds at bars. He is seen bringing food to the very poor, crafting toys for children or chatting with a friend. The Drifter has gained many friends over the course of his adventures, from simple farmers to the Royal Family of Allansia. They are more than happy to send him money or food whenever he moves into a new region, and refer to him as "Drifty". The Drifter enjoys reading, and playing cards.
Although the Drifter is very skilled with the shortsword his carries and the torch he sometimes wields, and can easily carve bloody swathes through an entire army, he has two main flaws that nearly got him killed more than once.
The first is his curiosity. The Drifter has a tendency to check every door to see what is in there. Although this sometimes finds him help or a place to rest, more often than not, he gets into a fight with whatever abomination is behind that door.
The second is his tendency to loot whatever he sees. The Drifter loves looting bags or corpses, and this sometimes gets him grabbing a cursed item by accident and suffering from its effects temporarily, which hinders his fighting ability.
Seriously, though, he really does love looting. This might be because he has noted that on whatever adventure he goes on, he ends up grabbing a bunch of magical items that help him stay alive.