TWWF Mafia Game
If you don't know what Mafia is here are the rules
One person is the game's Narrator - who moderates the game, rather than participating. Everyone else is dealt a card that gives them their secret role as a player.
[edit]Basic roles
Two or more Mafia (who win by killing off or outnumbering civilians)
One Detective (a Civilian who can inspect players in the night as to whether or not they are mafia)
One Doctor (a Civilian who can elect someone to save in the night)
A number of Civilians
Andrew Plotkin recommends exactly two Mafia players,[4] while the original Davidoff ruleset suggests having a third of the players (rounding to the nearest whole number) being Mafia. Davidoff's original game does not include a "Doctor" or "Detective" role.[1]
In his rules for "Werewolf", Andrew Plotkin recommends an odd total number of players, to prevent ties during lynch votes, and to ensure that the game ends dramatically on a lynching, rather than with an anticlimactic murder. An even number of players would also weaken the civilian team, who will always suffer one extra murder.[4]
[edit]Night
The Narrator tells everyone to close their eyes ("It is now nighttime and everyone in the city is asleep..."). The Narrator then asks the mafia players to open their eyes and acknowledge their fellow members. They agree to kill off one of the other players by silently gesturing to indicate their target and to show unanimity. Then the Narrator instructs the mafia members to "sleep", by closing their eyes again.
Next, the Detective is asked to open his or her eyes and point at a suspect; if that player is mafia-sided, the narrator nods. Then the Narrator instructs the Detective to sleep and the Doctor to open his or her eyes; he or she points at someone to save, then goes back to sleep.
The night phase can optionally be accompanied by players tapping gently to mask any small, giveaway sounds made by the Mafia players gesturing.[17]
[edit]Day
The Narrator tells everyone to wake up. Unless the doctor and the Mafia selected the same target a murder is announced, sometimes with a little narrative detail. (For example, "David was shot seven times, stabbed three times, and drowned in the river.") This player is "dead" and may no longer participate in the game in any way.
During the daytime phase, the players deliberate over which suspected Mafia member they wish to nominate for lynching. Once nominations are made, the narrator administers an election between the nominees, in which all players vote - whoever receives the most votes is lynched; they are dead, and may no longer participate in the game in any way. The role of the lynched player, whether mafia or citizen, is not revealed unless it were to result in ending the game.
Because players have less information and more freedom to deliberate during the day, the day phase tends to be longer than the night phase. The day phase either has a set time limit, or continues until a lynching has been performed.
[edit]Win condition
If all Mafia members are killed, then the Townspeople win the game. If the villagers are outnumbered by the Mafia during the day, then the Mafia win.
If we can get enough people to say they want to do it I will set up a neatchat room and select the roles. Then we will play away. I will act as the story teller for this. Times to be decided later.
One person is the game's Narrator - who moderates the game, rather than participating. Everyone else is dealt a card that gives them their secret role as a player.
[edit]Basic roles
Two or more Mafia (who win by killing off or outnumbering civilians)
One Detective (a Civilian who can inspect players in the night as to whether or not they are mafia)
One Doctor (a Civilian who can elect someone to save in the night)
A number of Civilians
Andrew Plotkin recommends exactly two Mafia players,[4] while the original Davidoff ruleset suggests having a third of the players (rounding to the nearest whole number) being Mafia. Davidoff's original game does not include a "Doctor" or "Detective" role.[1]
In his rules for "Werewolf", Andrew Plotkin recommends an odd total number of players, to prevent ties during lynch votes, and to ensure that the game ends dramatically on a lynching, rather than with an anticlimactic murder. An even number of players would also weaken the civilian team, who will always suffer one extra murder.[4]
[edit]Night
The Narrator tells everyone to close their eyes ("It is now nighttime and everyone in the city is asleep..."). The Narrator then asks the mafia players to open their eyes and acknowledge their fellow members. They agree to kill off one of the other players by silently gesturing to indicate their target and to show unanimity. Then the Narrator instructs the mafia members to "sleep", by closing their eyes again.
Next, the Detective is asked to open his or her eyes and point at a suspect; if that player is mafia-sided, the narrator nods. Then the Narrator instructs the Detective to sleep and the Doctor to open his or her eyes; he or she points at someone to save, then goes back to sleep.
The night phase can optionally be accompanied by players tapping gently to mask any small, giveaway sounds made by the Mafia players gesturing.[17]
[edit]Day
The Narrator tells everyone to wake up. Unless the doctor and the Mafia selected the same target a murder is announced, sometimes with a little narrative detail. (For example, "David was shot seven times, stabbed three times, and drowned in the river.") This player is "dead" and may no longer participate in the game in any way.
During the daytime phase, the players deliberate over which suspected Mafia member they wish to nominate for lynching. Once nominations are made, the narrator administers an election between the nominees, in which all players vote - whoever receives the most votes is lynched; they are dead, and may no longer participate in the game in any way. The role of the lynched player, whether mafia or citizen, is not revealed unless it were to result in ending the game.
Because players have less information and more freedom to deliberate during the day, the day phase tends to be longer than the night phase. The day phase either has a set time limit, or continues until a lynching has been performed.
[edit]Win condition
If all Mafia members are killed, then the Townspeople win the game. If the villagers are outnumbered by the Mafia during the day, then the Mafia win.
If we can get enough people to say they want to do it I will set up a neatchat room and select the roles. Then we will play away. I will act as the story teller for this. Times to be decided later.